The Guild Adventurer is a compilation of adventures and adventure-related material for Rolemaster, Shadow World, Spacemaster, and HARP. In this, the third issue, we have four adventures and one campaign resource article.
Product Tag: Rolemaster 2 / Rolemaster Classic
Quellbourne: Land of the Silver Mist
Quellbourne provides a complete fantasy campaign environment, including a 2-Page Color Map, views and room-by-room layouts of Quellburn’s Armory, Citadel of Wizards, Palace and more and 8 detailed adventures.
Creatures and Treasures II
Creatures & Treasures II offers descriptions and stats for hundreds of beasts, Composite Monsters, Artificial Beings, and Entities from Deep Space! Also included are guides for generating treasure and magic items.
ERA for Rolemaster RMC Armory
With this package you get the 54 weapon attack tables in The Armory supplement for Rolemaster, along with the 7 critical tables required for them. This uses RMC critical tables with the new attack tables from The Armory.
ERA for Rolemaster RMC Character Law
This package adds all races, professions and background options in RM Classic Character Law. 11 races, 20 professions, 79 background options and much more!
Islands of the Oracle
Islands of the Oracle includes 7 adventure scenarios, maps of all the islands, adventure sites and GM aids, including Master charts for all NPCs, beasts, island military forces and game stats.
Rolemaster Fantasy Weapons
New weapon attack tables for fantasy weapons including Baw, Chakram, Chegain, Cabis, Dag, Ge, Ikasha, and more.
Oriental Companion
Oriental Companion is your guide to using Rolemaster for the land of the Orient and is a mix of many Far Eastern cultures and fantasy. This book contains new professions, skills, powers, creatures, items and more.
Shadow World: The Land of Xa-ar
Xa-ar includes a dozen maps, material about the Earthwardens, the Coral Roads and Jewel Wells, a history of the region, 16 adventures and stats for both Rolemaster Classic and RMSS/FRP.
At Rapiers Point
At Rapier’s Point presents the era of Musketeers, outlaws, and masked avengers who fight for justice, glory and the King. complete with new professions, rules for fencing, muskets and pistols, and swashbuckling maneuvers.