Roleplaying adventure hooks

Looking for inspiration for your next roleplaying adventure? Then look no further! We’ve put together these three adventure hooks to give you some ideas for your next gaming session. Enjoy!
Stupid is as stupid does
You enter a small town and find the townsfolk are unusually… stupid. They’re terrified of anything they can’t understand and resort to violence very quickly.
The town mayor has used his magical abilities to reduce the intelligence of everyone in the town. He claims they are happier this way. That they don’t worry about anything and they are easier to manage. The townsfolk seem happy enough but the adventurers will need to decide whether they are willing to leave the people under the mayors spell or do something about it.
An uneasy alliance
Dwarves and elves have worked together to create civic infrastructure that combines the best of mechanical design and magic… but things are starting to fall apart.
Things have started to go wrong with some of the new infrastructure designed by the dwarf and elf alliance resulting in some accidental deaths. Designers and builders on both sides are at each others throats. Your party needs to calm things down and get to the bottom of what (or who) is behind the problems.
Are we being followed?
As you go about your normal adventures, you spot a doll and realise you’ve seen it before… A number of times…
There’s a creepy looking doll that you’ve seen around the place. At first you thought it was just a popular style of doll but now it has started to show up in some weird places. How and why is it following you and What or who is behind it?
Enjoyed these? Check out our previous adventure hook posts:
Adventure Hooks #1
Adventure Hooks #2
Adventure Hooks #3
Adventure Hooks #4
Adventure Hooks #5
Adventure Hooks #6
Adventure Hooks #7
Adventure Hooks #8

If you think you could turn one of these adventure hooks (or one of your own creation) into a full blown adventure module for publication, we’d love to hear from you – Get in touch >>