I've always been wondering whether my games were too low or too high levelled. As such, I wondered not about which levels your PCs are, but rather what your level scales were. What does a 'level' mean in your world? What's the level of an average person in his profession? Of someone at the end of his career and soon to retire? Of elites, hard-trained people whose life only consists of hard training and actual practice, such as military elite corps? Of legendary people, people who, through a way or another, lived a dozen lifetimes, travelled over the world, met on a regular basis supernatural or divine entities, fought them and are part of the stories, legends and tales of whole countries? Of said supernatural or divine beings, may they be demi-gods, divine servants or gods themselves?
For my part, average people are level 4-5, retiring or young elite people would be around 10, while an elite veteran may reach 16 at the end of his career.
No ordinary human being would be able to exceed that, with level 17-19 being the levels of above-mentioned legendary people, who lived centuries or several lives.
Levels 20-30 are levels of divine servants, beings rumoured to be able to single-handily take down a whole city... or even a whole country. With divine intervention, a human being may reach these levels and, in fact, "enlightened" human beings who had granted eternal life by a god (usually in exchange for servitude) are of these levels after a few centuries or millennia.
Levels 31-50 are pretty much high-ranked divine servants, such as the commander of a pantheon's whole army, while 51 and above are the gods themselves.
In all of this, my PCs usually start around 5-6 but the main story usually have them around level 11-12.