OLF, i.e. Olf Le Fol> Ok, what it boils down to is 7000Xp á year for an ordinary life with multiples 3 and 5 for adventurous and heroic lifes?
It's easy enough to calculate a daily/weakly/monthly XP rate from that.
Vroomfogle>DP's? Is there a specific reason hy you use DP's instead of XP's?
In RMC there is an option for training for a skill each half level. You recieve 1DP per week of training. But you are limited to rtaining in one skill per half level.
Ok, I can add a lttle thought of my own too.
Let's assume a normal citizen tops of at LV 10 before he dies. For comparrisons sake we can assume he's 60yrs old.
Lv10 = 150 000 Xp
That would make it 2500Xp per year of everyday life. Hmm most people would say you begin at Lv 1 and 16 yrs of age.
150 000 - 10 000 140 000 over 44years, i.e. 3182 Xp per year.
Lets just say 3000 Xp per year for a standard professional. (After entering adulthood)
An adventurer might reach Lv 20 perhaps @ 500 000 Xp. -> Let's say 11000 Xp per year to keep things simple.
A real hero might reach Lv 50 @ 2,000,000 Xp -> A staggering 45000 XP per year.
Ouops... we just achieved x3.66 and x15 multipliers. Let's say x4 and x15.
This is just playing with numbers...
7000Xp per year would result in Lv 15 being the maximum for a regular citizen. Lv 28 for an adventurer and Lv 40 for a bigtime hero.
Counting DP's is just to complex.
I'll leave that to the pros.