No dates -- every time ICE gives a date, Murphy goes into overdrive to make sure we miss it...
RM Cyradon is basically going to be something of a mix between RMX and the Cyradon core book. It will have everything (setting-wise) that is in the core Cyradon book, and it will have a variant of RMX rules so that it is a complete game and setting in a single book.
Some examples of the rules content -- we are trying to make RM Cyradon be as close to the HARP Cyradon as possible.
Fast PP Regen -- We will include these rules. This isn't a part of the HARP rules, but we felt that it well matches the tone and nature of Cyradon.
Combat Styles -- Originally, we weren't going to do Combat Styles, but the Cyradon core book contains specific combat styles for Cyradon, so we used Combat Companion to create the styles for RM Cyradon. We will not be including anything extra regarding styles though, only that which is needed to use the styles given. The styles will get their own table of DP costs, and the costs are already figured for each profession (and taking into account whether the melee or missile is your primary or lowest cost).
Races - The races will NOT be the core races from Character Law, nor the races from C&T. These are the Cyradon races, including racial abilities for each race. For example, Humans get Bonus skill ranks (which can be placed in any skill), Skill Specialization (+10 to 2 different skills), and Skill Flexibility (reduce costs of a single skill by 1 point -- i.e. 2/6 becomes 1/5, 2/* becomes 1/*, or 15 becomes 14). Other races get other abilities.
Professions -- We will be including the following professions: Fighter, Rogue, Thief, Warrior Monk, Champion, Elemental Warrior, Venturer, Ranger, Bard, Priest, Mage, and Adept (note: names for these last three MAY change before we are done).
The Priest, Mage, and Adept are Pure Spell Users. When taken, the player must also select a magical school or tradition or in the case of the priest, a religion. These "packages" will give additional background info, as well as change the costs of certain skills AND dictate what spell lists may be chosen as Base Lists for the character.
Talents -- Cyradon includes Talents, so we will have to include talents as well, but the plan is to keep the list small and only allow then during Chargen
There are likely things I have forgotten. There are also likely to be changes between now and the time it is finished as well....