...and the GM was terrible.
If you game long enough you will encounter all manners of GMs. I've had some brilliant GMs and horrid ones who have no business running a game.
In one campaign, a GM wouldn't allow members of the "white hat" faction (always portrayed as the good guys in the fiction) kill prisoners, so the players playing the NPCs kept up a tirade of infuriating taunts during and after the battle, knowing the GM wouldn't even
allow players make mistakes out of anger. It was hilarious as some of the PCs had to leave the room to vent...and punch a wall.
I had to ask the GM if that faction's jails and prisons were vacant as nobody in that faction would
ever consider doing anything illegal or immoral. He doesn't speak to me any more...