Hurin gave me a kick in the ass so I thought I would start putting up our Project BASiL Mentalism spells while Priest-King is in edit/review and I've got some down-time in the summer doldrums.
Like Essence, we've organized our Mentalism spells by category we refer to as "Disciplines" (higher and lower) with some basic spell lists that act as "Open" if you will. These basic/Open lists only go to 10th lvl due to their less powerful nature. I'm not going to put them up in any particular order like I did with Essence or Channelling; I'm just going to pick away starting with the ones that need less clean up.
Mentalism Disciplines (Base Categories) are Body Enchancement, Clairavoyance, Glamours, Mesmerization, Mind Control, Mind Defense, Precognition, Pyschokinesis, Pyrokinesis, Sense Projection, Subterfuge, Telepathy. Note that these are categories and most have at least 2 lists. For example Body Enhancement has the lists Body Control, Self Augment, Combat Enhancement, Self Healing, Body Shifting. (some of these need some name changes but you get the idea).
I was thinking of putting up our spell casting rules, but most people are pretty set on using standard or home rules I don't see the point in throwing yet another rule option in the mix. Although we use a "No Profession" ruleset that allows access to any and all of the "realms" I've still left them generally organized in the basic Open/Closed/Base in the event of publication.
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For our Essence lists:
http://www.ironcrown.com/ICEforums/index.php?topic=16681.0For our Channeling lists:
http://www.ironcrown.com/ICEforums/index.php?topic=16688.0Once I'm done with Mentalism I still have Investiture (imbedding magic), Notational(written magic) and Rendering (performance magic) to go up. There is still A LOT of spells to go. I think we are up over 5000 individual spells with much less redundancy than spell law. Our "Incidental" magic (cantrips) is already up on the Shadow World Forums here:
http://www.ironcrown.com/ICEforums/index.php?topic=15879.msg194141#msg194141