Init is based on realm stat for spell casting instead of Qu.
When striking stunned foes, may mod crit by 1/2 ranks in weapon.
When striking stun no parry foe, may mod crit by full ranks in weapon.
Effective spell casting level is equal to level spell list is known to.
100 Dev per level regardless of actual stats. When playing level-less, level may be determined by dividing total dev by 100 if needed.
Default resistance level is equal to Stat Mod of appropriate realm stat. Otherwise default level is one.
I prefer to hand out dev points instead of exp points. I have no use for middle men.
I give one free level of resistance per 100 dev earned. Resistance can be trained. Any skill can be trained. Finding a trainer or the lore...game specific stuff there.
All adolescents receive 85 ranks for training. Seem high? That is what High elves get, and everybody loves dem freaking elves
PS, don't forget your language ranks.
Full parry value is applied against all frontal attacks unless surprised/missile.