Not usually, but occasionally for story purposes I might have a character notice that an ale or wine (or whatever) is particularly strong or weak - which could have something to do with the ale/wine/whatever or with the character. That is as a GM, of course. As a player, only when it is party time for the PCs, and then I still don't go into detail, just try to have my PC act normally, and in town with a ton of treasure, having a few nights of partying fun is normal. (Unless, of course, my character has a pre-determined reason for avoiding such things.)