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General Discussion / Re: About to send 3 vampires, 1 evil mage & an elite nightblade assassin @the party
« Last post by Druss_the_Legend on June 03, 2024, 02:52:11 PM »If they have time and opportunity to set the ambush, does that mean they can place the nightblade or someone near the portal? Or have the majority of the ambush at the portal, blocking them, while just enough of the enemies are elsewhere to sort of drive them towards the portal.
If the evil magician/sorcerer has Dispel XX, you should figure out in advance whether, in your game, that will suppress the slaying properties of the weapons. The spell itself isn't clear (in RM2 at least) on whether it affects magic weapon properties, and I've seen back-and-forth in earlier forum threads on this.
One very effective tactic I've used against my players is getting enemies airborne (Fly) and then separated by more than 10'. This really reduces the value of ball attacks spells, or other spells requiring targets within 10'. Getting them airborne will also mean the paladin, nightblade, and barbarian are much less effective against those enemies. Leave someone on the ground for them to confront, but then the magician is largely responsible for taking out anyone flying.
Don't forget, either, that vampires can take mist-form, too. That's going to be harder to locate or detect, than bat or wolf form.
great suggestions. one vamp in mist form and the rest waiting to ambush as bats or flying. The party have two archers but the strongest fighter is the barbarian and hes hand-to-hand specialist.