Director’s Briefing – September 2023

Welcome

To the one hundred-and-forty-sixth Briefing and ninth scheduled Briefing of 2023.

RMU

As a reminder, we did send out a wave of discount coupons for print copies of Core Law and Spell Law for the early adopters of both books and those who lucked out at Gen Con. I know some people have already redeemed their coupons. If you did not receive the coupons, please contact Colin.

RMU Treasure Law is the current focus of attention in prepublication checks and layout. I will be tearing myself away from HARP SF The Corporate Worlds shortly to enter into a round of my own checking as I will have fresh eyes at that point.

Colin has been commenting that he is coming to the end of the commissioning phase of artwork for Creature Law – so I soon feed him another manuscript for artwork commissioning.

HARP

The manuscript for Colin in terms of artwork is Banecroft: The Mage’s Tale.

I am still editing Dave Martin’s other manuscript, namely HARP SF The Corporate Worlds. This is a much larger manuscript and requires much more nuanced editing. Easy editing is of course catching typos – and that is either just correct there and then or put a comment in and have the author make the edit. Editing to ensure that a setting book is true to the setting is that nuanced editorial work. The Corporate Worlds is a new sector of space in the Tintamar universe, the “house” setting for HARP SF. Various nuggets of information have been established for the Tintamar universe in HARP SF and HARP SF Xtreme, and so The Corporate Worlds has to adhere to those nuggets, such as the size of ships that can transit portals as opposed to using the normal Lagrange Drive. There isn’t a written-up setting bible for authors to follow, though. I ran a long playtest campaign when writing HARP SF and SF Xtreme (which I did write up narratives of the game sessions) so I am slipping into the twenty-sixth century gracefully and adjusting Dave’s text as I go and putting in comments to explain why a sentence has been substantially altered or even deleted. My intention is that the Corporate Worlds will thus extend and expand the Tintamar setting without contradicting any of the backstory or accidentally breaking any of the established “science/technology” constraints. The constraints actually empower rather than limit: We have faster-than-light travel so we can explore the universe, we don’t have faster-than-light “radio” communication so explorers and merchant adventurers are on their own and can make independent decisions without real-time second-guessing from armchair admirals or corporate directors back home. I am having fun.

AutoHARP

David Klecker is also having fun. He has coded the HARP SF and HARP SF Xtreme with the exception of vehicular combat, and has flipped back into HARP Fantasy. He is singing the praises of his beta testers who are testing the code to the nth degree.

Until next time

Back to the future of the twenty-sixth century for me.

Please stay safe and keep gaming.

Best wishes, Nicholas

Director, Iron Crown Enterprises Ltd

Director’s Briefing – August 2023

Welcome

To the one hundred-and-forty-fifth Briefing and eighth scheduled Briefing of 2023.

Gen Con 2023

The run up to Gen Con 2023 felt a bit hectic even on this side of the pond. Lightning Source ran closer to the wire with our megashipments of books than was desirable, but thanks to great support from our partners at DriveThru, the nightmare scenarios of no RMU books at Gen Con was avoided.

Our booth team (Aaron Smalley, Nick Morawitz, Monte Iafrate, and Jonathan Dale) had a more hectic time of getting the books and the T-shirts (stylishly showing off cover artwork) to Gen Con and getting set up, and a very busy time at the convention itself – Jonathan answering queries on RMU on tap. By the end of Thursday (Day One), all of the shiny new Spell Law hardcovers had sold out. By the end of Friday (Day Two), all of the shiny new Core Law hardcovers had sold out as well. I created a very fast web form to capture email addresses of those who arrived too late to buy copies (see below). In addition to heroic efforts at the booth, we also had a crack team of GMs (Aaron Smalley, Charles Town, David Martin and David Hay) run nineteen (yes, nineteen!) sessions with Aaron and David Hay running RMU scenarios in Aaron’s Channel Cities and Shadow World respectively, and Charles and David Martin running HARP Fantasy and HARP SF scenarios respectively.

A very successful convention and ICE will be back for Gen Con 2024.

RMU

I mentioned above collecting email addresses, and I have been encouraging early adopters of the RMU pdfs to sign up for DriveThru notification emails. I sent a wave of discount coupons out on the Tuesday after Gen Con, both for Spell Law to all early adopter pdf purchasers, and to those who filled in the physical and web form for Core Law and Spell Law. If you did not receive the coupons, please contact Colin.

ERA for Rolemaster

Max has made a modest update to the ERA base software, so please download at your convenience.

HARP and AutoHARP

With Dave Martin safely back from Gen Con, he has been able to make his tweaks to his adventure module, Banecroft: The Mage’s Tale. We will progress it shortly into the artwork and cartography commissioning phases. I am now editing “The Corporate Worlds”, a Tintamar setting sourcebook for HARP SF, written again by Dave Martin, who tried some of his proposed scenarios out at Gen Con.

David Klecker is working away on HARP SF aspects for AutoHARP3, particularly the combat elements, and will then move onward to HARP SF Xtreme components. He is expecting to reach an alpha test for the SF version of AutoHARP3 by the start of October. David is still seeking more beta testers for the Fantasy version of AutoHARP3.

Until next time

Back to The Corporate Worlds and the twenty-sixth century for me.

Please stay safe and keep gaming.

Best wishes, Nicholas

Director, Iron Crown Enterprises Ltd

Director’s Briefing – July 2023

Welcome

To the one hundred-and-forty-fourth Briefing (echoes of a Long Expected Party) and seventh scheduled Briefing of 2023.

Gen Con 2023

Preparations continue apace for Gen Con with T-shirts being designed, orders placed for hardcover and softcover books, and finishing touches being made to convention scenarios. If you are at Gen Con, do drop by the booth and have a chat with Jonathan Dale, Aaron Smalley, Nick Morawitz or Monte Iafrate or play in their games. Dave Martin (of which more below) is also running HARP SF games based on his Corporate Worlds manuscript. We hope everyone has a great time at Gen Con.

RMU

The proof copies for Spell Law did arrive safely and were as expected. For Gen Con, we have ordered two large shipments of books (one including copies of Core Law and HARP Subterfuge, and a second batch including copies of Spell Law). I am nervously waiting on word of the books being printed and shipped.

ERA for Rolemaster

Max has continued to work on his todo list. There have been further updates to the core ERA software and a revision of the Rolemaster Unified Spell Law dataset so it should now be in line with the up to date version of the book.

HARP and AutoHARP

I returned to my editing of Dave Martin’s adventure module, Banecroft: The Mage’s Tale. I have completed the editing pass – I need only a couple of tweaks from Dave – so we should be able to send that into artwork commissioning and cartography commissioning phases.

In terms of AutoHARP, David Klecker is working on a new version of AutoHARP. The new version will have a web-based UI, but still run under Windows and OSX. He will be happy to answer questions about this on the ICE forums. He would welcome beta testers for the new version. His intention is to have the new version ready for release in October/November. We will arrange to migrate existing AutoHARP customers to the new version seamlessly.

Until next time

I am off to edit another HARP manuscript with more details on that next month.

Please stay safe and keep gaming.

Best wishes,
Nicholas

Director, Iron Crown Enterprises Ltd

Rolemaster Unified Spell Law out now!

We are thrilled to announce that the second book for the brand new Rolemaster system (Rolemaster Unified) is now available in PDF. Get your copy of Rolemaster Unified Spell Law exclusively from DrivethruRPG! For a limited time only you can get it for just $25.

Rolemaster Spell Law is the definitive and highly acclaimed magic system. Revised, reformatted, reorganized and expanded, Rolemaster Spell Law brings the magic to life in your campaign. Unleash the powers of the elements upon your foes through your mastery of the Essence. Wield the subtler energies of Mentalism to bewilder your enemies and manipulate the minds of your rivals. Call upon your god to heal any wound and blast the undead to ashes.

Spell Law organizes several thousand spells into multiple spell lists forming the Realms of Essence, Channeling and Mentalism. Spell lists are further characterized into the Open, Closed, Evil and Base categories. The specialist spell lists of all the spell using professions introduced in Rolemaster Core Law are in Rolemaster Spell Law. All spell lists contain a complete set of spells from 1st to 20th level plus epic 25th, 30th, 35th, 40th, and 50th level effects.

Spell Law contains the rules for magic and spell casting. It provides rules for characters to learn new spells and even research whole new spell lists. Ritual magic is presented as an alternative mechanism of achieving magical effects. Finally Spell Law provides comprehensive explanations on how to handle the more complex areas of magical effects such as portents, healing, summoning, illusions, invisibility and more.

  

Don’t forget you can also pick up your copy of Rolemaster Unified Core Law (which will be available in hardcover and softcover soon) exclusively from DrivethruRPG.

Stay up-to-date with all the latest news from Iron Crown Enterprises by signing up to our mailing list – Join the ICE Mailing list.

Director’s Briefing – March 2023

Welcome

To the one hundred-and-fortieth Briefing and third scheduled Briefing of 2023.

RMU

First off, an updated version of Core Law has been released and we hope that you have found the updated version a helpful and useful improvement. I know many of you have set your communication preferences such that you receive email messages of updates from publishers, and so I trust you will have downloaded the new updated version. For those who have not done so, this is a heads up to get a fresh copy – and do consider setting your communications preferences to receive update messages. Publishers cannot see your email addresses through this mechanism and we don’t abuse it.

The other big piece of news for Core Law is that the print masters for both softcover and hardcover have been uploaded into DriveThru. Both versions have survived the DriveThru validation checks and have made it to Lightning Source for their checks. We are still waiting on whether we have passed these checks. Once the word is given, we will make them available and Colin will be publicising how to get appropriate discounts.

The next big piece of news is the second volume of Rolemaster Unified, namely Spell Law, is now available in pdf!

Rolemaster Spell Law (RMU) contains the complete set of Open, Closed and Evil spell lists as well as all the profession spell lists for all of the professions introduced in Core Law. All spell lists are complete for first to twentieth levels, and epic spells for 25th, 30th, 35th, 40th and 50th levels. In addition, Spell Law contains the rules for magic, spell casting, and learning new spells through research. Ritual magic is presented as an alternative mechanism of achieving magical effects. Finally Spell Law provides comprehensive explanations on how to handle the more complex areas of magical effects such as portents, healing, summoning, illusions, invisibility and more.

ERA for Rolemaster

A series of updates have been made by Max to the ERA datasets. Most notably are additions to the Shadow World datasets (RMC and RMFRP) to include the NPCs from Shadow World Powers of Light and Darkness and some additional attack and critical tables, plus some amendments to the Rolemaster Companion I.

HARP

No, we have not forgotten HARP, and in particular, I am very mindful that we have HARP Subterfuge to get to print (and I know some folks have been asking about this on DriveThru and on the forums). I am on the case of checking through the proposed corrections to this sourcebook, so we will have an updated pdf and then get a set of print masters into DriveThru.

Until next time

Please stay safe and keep gaming.

Best wishes,
Nicholas

Director, Iron Crown Enterprises Ltd

ERA for Spacemaster Privateers out now!

Iron Crown Enterprises are thrilled to announce the release of yet another ruleset for the brilliant ERA e-support package. We give you ERA for Spacemaster Privateers!

Spacemaster Privateers

This feature package adds all races, cultures, professions, training packages, psionics, attack tables, fumbles and criticals in Spacemaster Privateers. Bring your character to life with 7 races and their corresponding cultures, including humans but also the quiet Oort and honorable Tulgar. Choose for them one of the 8 professions, ranging from Soldiers to Scientists and Psychics. For your dashing adventures in the future, be ready to be blasted by one of 35 attack tables, followed by more damage by one of the 20 critical tables. And watch for those fumbled rolls, to be resolved in one of the 16 different flavors of embarassing failures tables.

ERA (Electronic Roleplaying Assistant) is the ultimate companion for Rolemaster and Spacemaster campaigns. Using ERA players can create their characters using a step by step wizard, then level them up and configure all details in stats, skills and special abilities, even overriding the automatic calculations. Afterwards, they can be added to a running campaign in the adventuring module. From there, the game master can control all aspects of the game: resolve maneuvers, resistances, resting, and of course, psychic abilities and combat.

The base ERA package can be downloaded and tested for free by visiting this link.

Tutorial videos are available here and support can also be found on the ICE forums at www.ironcrown.co.uk and the era-for-rolemaster channel at the ICE Discord https://discord.gg/7fYkMHZ.

Also available are ERA for Rolemaster Unified, ERA for Rolemaster Classic and ERA for Rolemaster Fantasy Roleplaying (RMFRP).

ERA for Rolemaster Unified Core Law out now!

Fans of the BRILLIANT ERA (Electronic Roleplaying Assistant) for Rolemaster rejoice! Now you can use this amazing piece of e-support software to help manage your Rolemaster Unified game!

This feature package adds all races, cultures, professions, talent descriptions, attack tables, fumbles and criticals in RMU Core. Choose from 33 races, including different kinds of humans, elves, orcs, even bird-like Avinarc and cat-like Idiyva. Then select the right profession between the 22 available, depending on your magical and combat preferences. Determine your upbringing by indicating one of the 10 cultures offered, from the coastal Mariner to the distant Highland. Make a memorable personality by adding some of the 112 talent descriptions included. And when you are ready to battle, pick one of the 82 weapons listed, and roll the dice, you could end up rolling a critical on one of the 15 critical tables included, but also on one of the 10 fumble tables, good luck!

For those of you who are new to ERA for Rolemaster, you can pick up the base package for FREE from DrivethruRPG by following THIS LINK.

ERA is the ultimate companion for Rolemaster campaigns. Using ERA players can create their characters using a step by step wizard, then level them up and configure all details in stats, skills and special abilities, even overriding the automatic calculations. Afterwards, they can be added to a running campaign in the adventuring module. From there, the game master can control all aspects of the game: resolve maneuvers, resistances, resting, and of course, spell casting and combat.

With ERA, you can create Rolemaster characters and then manage their adventures. Players can also monitor their characters from their mobile devices as the action progresses. To create an interesting character, a good selection of race and profession is paramount. Rolemaster also provides background options to add more variety between characters. 

Director’s Briefing – January 2023

Welcome

To the one hundred-and-thirty-eighth Briefing and first scheduled Briefing of 2022, and a very happy and healthy new year to all of you.

My Christmas reading was novellas – so the complete series (to date) of Penric and Desdemona novellas set in the World of the Five Gods (by Lois McMaster Bujold), the two completely unrelated novellas The King’s Justice and The Augur’s Gambit (by Stephen Donaldson), and the trio of Dunk and Egg novellas forming A Knight of the Seven Realms (by George RR Martin).

A Retrospective on 2022

2022 moved from the pandemic to the horrors of the Russian invasion of Ukraine and a cost-of-living crisis at varying severities across the world.

The website hosting of the site at www.ironcrown.co.uk has been without incident. In December, we had some trouble with the domain name and we are pushing very hard to transfer it to our hosting provider.

In terms of HARP, the print master for HARP Garden of Rain was duly finalised and it was released in softcover and hardcover. HARP Beyond The Veil was completed and was published in pdf and print. HARP Subterfuge has been published in pdf, but its print publication was delayed by RMU layout work.

For RMU, all of the artwork for RMU Spell Law and RMU Treasure Law was successfully commissioned, and art was already arriving in December for RMU Creature Law. As we hurtled towards the end of the year, everyone here became very focused on RMU Core Law (previously known as RMU Arms and Character Law) and there was much to-and-fro’ing to get it to completion. I described the runup to its launch at Dragonmeet – before the month was out, RMU Core Law was in the top 10 best sellers for 2022 on DriveThru (despite having been only published in December) and had already achieved a Gold metal ranking – it’s now a Platinum seller. A big thank you to everyone who has purchased a copy of RMU Core Law

In the software domain, we released our first ERA for Spacemaster Privateers dataset and ERA as a whole received upgrades so that it would work with RMU. The first ERA RMU dataset for RMU Core Law has already been released and the second dataset (ERA RMU Spell Law) is ready to launch as soon as RMU Spell Law is released in pdf.  

2023

Looking to our hopes for 2023 in terms of new products.

In RMU, the next big thing will be RMU Core Law moving from pdf to print. I know there have been requests for consideration to be given to fans who have been early adopters of the pdf such that they are not disadvantaged when the print copy comes out by being unable to utilise the pdf&print bundle discount offer. I will create a discount code when the time comes and Colin will circulate that through his various Social Media Channels (suggest you sign up for the newsletter emails if you have not already.) There are errata fixes being made to the interior text and we have identified some art that looks like it wants to misbehave in print. Raymond Gaustadnes has very kindly offered to rework the cover art for RMU Core Law. For those fans lucky enough to be able to buy one of the proof copies at Dragonmeet, your hardcover copy has just become a very limited edition and the softcover proof copy is unique.

RMU Spell Law will follow – there is already a very advanced pdf layout requiring another round of my eyes checking that the fixes have saved correctly. RMU Treasure Law has an early pdf layout. RMU Creature Law is accumulating artwork and we would expect all of its artwork to be with us by end of March.  

In HARP, we will be bringing HARP Subterfuge to print. We have HARP Steampunk ready for editing (Phil Masters, its author, has been incredibly patient with me) as is The Tales from Banecroft adventure module. A full draft of HARP Dark Harvest Dark Hunt (the sequel to HARP Garden of Rain) is expected mid-2023. Our adventure modules will continue to be statted for HARP and Rolemaster wherever possible, but stats for RM2/Classic and RMSS/FRP will be phased out of print books.

A nearly full draft of HARP SF The Corporate Worlds arrived as the new year dawned, so there is going to be a race to see whether it is the Corporate Worlds or the Poseidon Gambit which is the first to be released.

The Cyradon refresh is ongoing and an additional setting book is being commissioned. It is probable that we will seek to make Cyradon work for both HARP and RMU.

I hope that we will be able to bring Priest-King of Shade and Night of the Third Moon at least to publication. Piecing together Terry’s final manuscript, Shadow World: Emer IV, is still underway.

In software, you should expect additional ERA datasets for Spacemaster: Privateers and for RMU. What I would also like to see is major progress on virtual tabletop support for RMU and HARP. There have been various offers to work on these and so I am hopeful that this can be made to happen.

ICE will be present at Gen Con 2023 and if I can finesse the timings, we will endeavour to launch a RMU book at Gen Con. We will also be attending Dragonmeet and may launch a new book there too!

It will be a busy year and an exciting year.

Until next time

Please stay safe and keep gaming.

Best wishes,
Nicholas

Director, Iron Crown Enterprises Ltd

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Director’s Briefing – December 2022

Welcome

To the one hundred-and-thirty-seventh Briefing and twelfth scheduled Briefing of 2022. Despite the mistitling of the forum version of the previous Briefing, this really is the December Briefing!

Dragonmeet and RMU

We were unbelievably fortunate with Dragonmeet. No train strikes were called for the 3rd December. The hardcover and the softcover proof copies did arrive in time and on the same day. Much relief that both were fine. We decided to take a chance – I ordered five hardcover copies to be sent to me in the hopes that they would arrive with me in time to take down to Dragonmeet. The next day I ordered another five copies to be printed and shipped to Colin. All of these were hardcover – despite a softcover proof having been ordered and indeed received by me, the DriveThru system bizarrely thought the book was still being checked by Lightning Source and would not allow me to order any additional softcover copies.

Thursday 1st December – still no sign of the ten new hardcovers. While preparing for a virtual parents’ evening, I receive a missed call on my mobile phone (or cellphone) from the States. Following the parents’ evening, there’s a voicemail and a followup email from Pete Fenlon with a request for an improved way of presenting the original Rolemaster credits and an explanation of who actually did what. It makes complete sense and I race a change request to Nick Morawitz for the pdf.

Friday 2nd December early morning, I receive emails from DriveThru that the hardcovers have shipped. Both sets. (Yes, I ordered them on consecutive days but they print and ship at the same time. Go figure.) From experience, this means they actually dispatched on the Thursday. I forward the tracking code to Colin; I watch my tracking code nervously as I am on premises at the University of Suffolk – will the delivery driver send the books over the side gate unceremoniously, leave them with a neighbour, or just decide to try to deliver another day. Colin’s set arrives without incident; mine are deposited at a pickup point at a nearby minimarket, I get a train back from Ipswich and collect the box with 30 minutes to spare before the minimarket would have closed. A corrected pdf is uploaded onto DriveThru in preparation for Saturday.

Saturday morning before 6am, I activate the RMU Core Law pdf for sale. (The preview did not activate – a checkbox got unchecked probably when I uploaded the corrected pdf – the preview is now live). Team Cambridge heads for London and Dragonmeet with six hardcovers and the only softcover in existence of RMU Core Law. John and Colin make their separate ways towards Dragonmeet with the rest of the stock. I have sold the first hardcover copy before John and Colin even arrive, let alone the trade hall opening to the public. Colin is with me for the morning session and is desperately trying to keep up with questions and comment on the forums, Twitter, Facebook and the Discord server. By 11am, all of the hardcovers have been sold and we are keeping a “Disappointed at Dragonmeet” email list of everyone who wanted to buy a copy but was too late. (Could we have printed more copies? Yes. Would they have arrived in time …?) The sole softcover was reserved for a fan who was prepared to escape his afternoon game just shy of 6pm (when the trade hall was to close) in order to allow us to use it as a display copy to all the folks who came by the stand between 11 and 6. He did get his copy. We will be in touch with everyone on the email list about their discounted hardcovers in due course

Dragonmeet was very busy this year and when we were not selling and talking RMU, we were selling the new and the old HARP and Shadow World books.

RMU Core Law is already a Gold seller on DriveThru which is incredibly pleasing. Thank you to everyone who has purchased a copy.

Points of Order

We have had some suggestions that we should run a Kickstarter in order to fund even more impressive artwork for RMU Core Law. No. Artwork is in the eye of the beholder – some people are quite content with the artwork in RMU Core Law, some like it, some would prefer other pieces. More critically, running a Kickstarter, commissioning artists, reworking the layout to incorporate the artwork will take months. I am much more interested in getting RMU Spell Law finished and published, RMU Treasure Law finished and published, HARP Subterfuge in print, and so forth, and I suspect most of you would prefer us to do this too.

Simultaneously some have considered the price point of 30 USD, discounted to 25 USD, for the pdf to be too high. If you could hop in a time machine and go back to 1995 and buy a physical copy of Rolemaster Standard Rules, the last true new edition of Rolemaster, it would cost 30 US dollars. Plug that number into a handy online inflation calculator for 2022 money, and that would morph into $58.66 at the time of writing for 2022 (and will probably be worse by the end of this year.) The reality is that all of the costs required to make a product have gone up but some publishers and fans forget this and the price points for new products get locked into the price points that made sense for products released years ago. 

What Next?

You will have noted that the print copies of RMU Core Law are not on sale at the moment. We are collating any errata (because something always gets through, so please post anything you find on the ICE forums) and will make the needful corrections to the pdf and the print masters such that these are available in January. And yes, there will be bundle deals on DriveThru.

Max has been incredibly busy and he has already prepared the ERA software for RMU and he has already prepared the ERA datasets for RMU Core Law and RMU Spell Law. Both of those will go live shortly.

Expect the pdf version of RMU Spell Law to release on DriveThru in the new year.

Until next time

As the next scheduled Briefing will be in the new year, all that remains for me to do is wish you a very Merry Christmas (or other holiday of your choice) and a happy new year.

Best wishes,
Nicholas

Director, Iron Crown Enterprises Ltd

Rolemaster Unified Core Law out now!

For over four decades, Rolemaster has been the definitive fantasy role-playing game that combines realism and depth without sacrificing playability. Rolemaster Unified is the next evolution drawing upon the best elements of previous editions to create a streamlined and consistent game.

Rolemaster Core Law is the cornerstone of Rolemaster Unified.

Iron Crown Enterprises are thrilled to announce the release of Rolemaster Unified Core Law!

This brand new product offers everything you need for character creation, combat resolution and GMing a game of Rolemaster Unified.

Rolemaster Unified Core Law is available now as a PDF exclusively from DrivethruRPG for the introductory price of $25.

Following a short pause to catch any pesky errata it will then be made available as hardcover and softcover printed products through DrivethruRPG’s print-on-demand service.

Rolemaster Core Law is divided into three parts:

Character Law: A wide range of character creation choices – 22 professions, 23 races, 10 cultures, and a comprehensive system of talents and flaws. A system of 10 temporary and potential stats determined by using both assigned and random elements. A skill development system that allows a character to improve their skill capabilities without absolute restrictions. Complete, consolidated and streamlined guidelines for resolving actions, magic and attacks.

Arms Law: the highly acclaimed combat system. Complete rules for melee, ranged and spell combat, with new effective mechanics for battling large and small monsters. 39 attack tables for weapons, animal, monstrous and spell attacks. 15 critical strike tables – Acid, Cold, Electricity, Grapple, Heat, Holy, Impact, Krush, Puncture, Slash, Steam, Strikes, Subdual, Sweeps, and Unbalance – providing injuries with explicit effects and descriptions.

Gamemaster Law: Helpful guidance on running the game with rules for healing, social skills, fear, and morale as well as environmental hazards, poisons and diseases. Rules and guidance on creating races, cultures and professions using the fully balanced mechanics employed across Rolemaster Unified.