For those of you who doesnt know, Vexille is a Japanese Animation that came out last year. It is set in the near future but with power armor and cybernetic enhancements on par with Appleseed and similar animations. It is a visual beauty with a plot containing a moral.
Anyways I was thinking to reproduce an element of that movie into my SM game and I was wondering if what I have come up with is usable or not.
The virus slowly turns living tissue into functional biometal, which will end with the target being turned into a functional Android, though under the control of the creators of the Virus.
The process will take a total of 100 weeks, during which the following modifiers will take effect:
- Bonus vs Poison and Disease equal to the number of weeks suffering from the virus (25 weeks = +25)
- Increased healing rate. Each week increases healing by 1% if the victim consumes high metal nourisments.
- Increase in Strength, Constitution stat bonuses as well as and DB. Each transpired set of 10 weeks increases the values by 1.
- Victim requirements of food and sleep is reduced at the rate of 1% pr week. Note victim will need to consume metal to increase healing (maybe even to heal at all)
- Victim slowly grows distant and emotionless, meaning pr 5 weeks Empathy and Presence stat bonuses are reduced by 1.
- Loss of taste, touch and smell, -1 pr 5 weeks to such perception checks.
I havent decided if the effects should be reversable or kept from spreading throughout a body by consuming constant medication.
Still I am looking for input on this little idea of mine. Thank you in Advance