So, under "core" rules, a Pure caster pickes up a 1-10 list and cant cast the 6th lvl spell with their multiplier beacuse they are 5th lvl?
Correct, according to the core rules, you buy ranks and then roll, and if the total is greater than or equal to 100, then you learn a block of spells.
You then "know" all of the spells within that block, even if you cannot cast them (i.e. a 1st level caster could know Light Law to 10th level, but would only be able to cast the first level spell), regardless of whether or not you have the PP.
Then, as you go up in level, the higher level spells become castable once you are of equal level.
Beacuse if that is so, then the PC has NOT "learned" a list to 10th lvl. They only learn it to their lvl and then are constintly learning the next spell,on every list they have,every time they go up a lvl. That would drasticaly change the way we look at learning spells.
He has learned it, at least in the sense that he does not have to spend any more Development Points on it. He just isn't considered proficient enough to cast it until he reaches the same level.
Maybe this is the wrong thread for this or I just need to do some more research into the "core" rules intent. I just get suprised once in a while when reading these posts.
Hey, even the RMC Team were surprised at times, especially when they discovered that a number of things that they thought were core turned out to be optional rules afterall.....
On a more personal note, I prefer using the following options in regards to spells
1)
Base Power Points -- starts a player off with about 10 more PP than normal.
2)
Fast PP Regen -- totally get rids of the need to have multipliers, and keeps low level mages from being useless once PP run out. Also keeps higher level mages (IMO) from having so many Power Points (through multipliers) that they can dominate a combat through multiple high level spell.
3)
Non-Random Spell Acquisition by Individual Spell --You buy each level of a spell list individually, and can purchase ranks in multiple lists each level. However, spell lists are still limited by the level caps as per the core rules
4)
Class IV Spells -- Allows limited overcasting, 3 levels above caster's own level, and includes rules for even learning directed spells skill (in a limited fashion) for a bolt spell once it becomes a class IV spell.