1. What about a stunned and dodging character ?
As it's written i think the -50 stunned maneuver penalty would apply to the 2xAg / Acrobatic roll of the dodge maneuver only, it would not affect the +50/+25 base bonus.
But i wonder if this is correct because it means that a stunned character/creature would still have an automatic +50 DB if dodging all the time.
Just remember that they can still get a negative adjustment from the Dodge/Sudden Dodge (i.e. you zigged when you should have zagged). That negative adjustment just cannot take the total mod to DB from the maneuver below zero (i.e. you can get 50 plus a -50 from the roll to give a net roll of 0, but nothing lower than that).
Also, remember that stun never affects one's DB from their stats either. And the Dodge/Sudden Dodge is basically a maneuver that is meant to prevent you from being hit by "getting out of the way". Regardless of whether or not your stunned, getting out of the way is still getting out of the way.
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2. I apply this home rule :
Dodge or Sudden Dodge apply against any number of attacks from any number of known source but its effectiveness decreases with each attack
first attack => full bonus
second attack =>1/2 bonus
third attack => 1/3 bonus etc....
Even the base +50/+25 bonuses are affected.
Thus a character with a 10+50 =+60DB from a dodge maneuver would only have a +20DB against the third attack.
Any objection ?
Talk it over with your players first. House rules are always okay, but always make sure that your players know about them beforehand.
Dodge and Sudden Dodge only work against a single attacker normally. However, in retrospect, I think that Dodge should apply 1/2 its bonus against all attacks, except the one specifically being dodged (that one gets full bonus), and Sudden Dodge should likely get full mod to DB against all attacks (cause it was sudden), but that is just me musing...
![Grin ;D](https://ironcrown.co.uk/ICEforums/Smileys/default/grin.gif)
3- Disengage from melee :
Would you allow using dodge instead of parry during the first round ?
Would you allow a stunned character to disengage from melee ?
What would be his parrying capacity ? 1/4 OB ?
The Disengage from Melee that is described in the book is only one way of disengaging. It is not the only possible way. So, I don't see a problem with disengaging through a dodge, but it should only work if the dodge prevents all damage (and like with 50 point buffer as well, so that you know it was a clean miss across the board....)
4-Martial Law : Shield Parry
I don't understand why an untrained guy can not hide behind his shield. I remember of the DragonSlayer movie untrained hero hiding behind his shield to avoid the dragon breath...
Any objection to allow such a guy to double his untrained shield DB bonus ?
Frankly speaking, hiding behind his shield is what an untrained character is doing to begin with.
5- Martial Law : any objection to ignore the damage adjustments by armor p63 and still using the ML combat tables ?
Shouldn't be much of a problem... It just gives a slightly different dynamic to the crits.