As a GM I affectionately refer to this demon as a "party killer" and rarely use it in adventures. The mere mention of the word "feeder" drains the blood from the faces of my players and usually sends them into full retreat.
Level: 65 (Class VI)
AT: 20 DB: 450 Hits: 3k AQ:-1 OB: Huge Bash +600, Huge Bite +660
Immune to poison, disease, nether, ice, and lighting – half dmg vs all other elemental attacks.
+30 RR vs all realms.
Spell Lists: Void Mastery, Nether Mastery, Ethereal Ways, Chaotic Mastery
Feeder demons are the bane of some of the greatest heroes of lore. They are large and incredibly powerful but thankfully not always super intelligent. Most often the minions of evil gods; these creatures are uncommonly strong (the equivalent to a 135 ST) and their hide is impervious to anything but Eog (+35) weapons and higher. They are considered Super Large creatures all critical rolls against them are reduced by ten points. They do not bleed, cannot be stunned, and do not suffer negative penalties to their actions no matter how severely wounded they are. They are extremely resilient to most forms of magic and completely impervious to Nether, Ice, and Lightning. Absolution has no effect on them, and they cannot be held or slowed. They are unstoppable, unthinking, entities of destruction.
Feeders come in a wide variety of forms and appearances. They are generally larger than a dragon and absolutely horrifying in appearance.