Author Topic: Curse of the Wolf Queen Adventure project  (Read 3996 times)

0 Members and 1 Guest are viewing this topic.

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Curse of the Wolf Queen Adventure project
« on: November 10, 2009, 06:45:43 PM »
Hello Everyone!
It's been a while since I've posted on the "Curse of the Wolf Queen" project so I wanted to let yah know that it can now be downloaded from the Vault. This project was originally written for HARP but has now been updated for use with RMC and Fantasy Grounds II. A website has also been built to support all the maps and additional information which can be accessed through the CWQ PDF Download. If you have any questions, comments or ideas to make the project better please submit them to Dan@Wolfqueenslair.com

Have fun and enjoy!
Dan ;D 
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #1 on: November 23, 2009, 06:35:48 AM »
Chapter 2 is being uploaded to the Wolf Queens Lair starting with Part 10. New maps and art for your personal use. Over the next 3 days new material will be added so be sure to check regularly for updates. Also I will be running the adventure after the holidays for RMC using Fantasy Grounds starting with Chapter 2 "The Long Road to Repentance". If your intrested in joining in and have basic FG send me a email. This will be for new players and experienced alike.

Dan ;D
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #2 on: November 25, 2009, 11:22:45 AM »
Its almost "Turkey Day"...whooo hoooo...cant wait for left overs! I just spent the last 36 hours putting a new face on the Wolf Queens Lair. Take a look and tell me what you think. I would like to say thankyou to everyone who has sent me feed back on this project. You all have been grrrrrrrrreeeeaaat!

Happy Holidays..

and Thanks again
Dan ;)
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #3 on: November 27, 2009, 04:27:19 PM »
On the 1st and 2nd of December I will be holding a open server for character creation and charcter development (for those who need to up their level). Please check the Game Calendar for the times. I will also be answering questions if you have any. This is for FG2

Thanks
Dan
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #4 on: December 08, 2009, 04:30:19 PM »
A new adventure has been submitted on WWW.Wolfqueenslair.com titled "Turn a Blind Eye" by Coleen Kelly. It can be played as a stand alone adventure or in the world of the Wolf Queen. It has also been submitted to the "VAULT" hopefully it makes the cut. Good luck Coleen...thanks for your hard work.

Dan
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #5 on: December 16, 2009, 06:22:53 PM »
Part 13 is now available at the wolf Queens Lair. PCs can acquire their first magic items in the adventure. New maps and images are also available for personal use.

Thanks
Dan
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #6 on: February 01, 2010, 10:27:16 PM »
Greetings everyone.

Its been a while since I have posted any material on the CWQ adventure..but be assured...I have been hard at work. I have uploaded a slideshow/video to YouTube documenting the world and setting. Some of which my players have already explored. Here is the URL:
http://www.youtube.com/watch?v=-knRd4eXZQQ

Hope you Enjoy
Dan
Artist & Author

Offline Uriel

  • Initiate
  • *
  • Posts: 108
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #7 on: February 03, 2010, 07:40:51 AM »
Nice video man!
 My only constructive critique (Other that it should be 'An Age', not 'A Age' in the opening credits) is that perhaps you should shorten the time for the segments with the red words on black screen (Run,Convert or go to War) by a bit, and lengthen the shot of your illustrations (I rather like them myself).


Overall, great little presentation.


-Uriel

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project
« Reply #8 on: February 03, 2010, 10:52:45 AM »
Thank you for the critique. I will make the modifications you suggested. I felt something was wrong but could not put a finger on it...lol ???. You know after you look at something for so many hours it begins to run together....  :P. If you have anymore ideas or suggesstions let me know. It is a great help.

Thanks ;D
Dan
Artist & Author

Offline Gladmire

  • Neophyte
  • *
  • Posts: 65
  • OIC Points +0/-0
Re: Curse of the Wolf Queen Adventure project moves to Harpers Forge
« Reply #9 on: December 14, 2010, 01:34:36 PM »
As most of you know I run Wolfqueenslair.com. I will be transferring all the information from there to WWW.Harpersforge.com. Wolfqueens lair  "Curse of the Wolfqueen" was my original campaign setting which now has been adopted by the members of HF.
  It has been a hard decision but I have chosen to close Wolfqueens Lair by next year Jan 2012. I feel the campaign setting will fare better at it's new home and will be afforded the oportunity to grow. I look forward to the transfer and would like to thank everyone in helping me make the decision to bring this project to Harpersforge.

Cheers,
Dan
Artist & Author