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Systems & Settings => HARP SF => Topic started by: NicholasHMCaldwell on August 04, 2007, 10:16:53 AM

Title: Zero-G Maneuvering to Physical
Post by: NicholasHMCaldwell on August 04, 2007, 10:16:53 AM
It has been suggested that perhaps Zero-G Maneuvering would fit better in the Physical rather than Athletic category, as it is equally hard/easy for everyone and does not need an interest in athletic activities. Any thoughts?

Best wishes,
Nicholas
Title: Re: Zero-G Maneuvering to Physical
Post by: Defendi on August 05, 2007, 01:28:35 AM
That reasoning sounds good to me.  Is there an argument against?
Title: Re: Zero-G Maneuvering to Physical
Post by: NicholasHMCaldwell on August 05, 2007, 05:52:27 AM
That reasoning sounds good to me.  Is there an argument against?

Not that I can think of.

Best wishes,
Nicholas
Title: Re: Zero-G Maneuvering to Physical
Post by: Thos on August 05, 2007, 01:59:14 PM
That sounds perfectly reasonable.
Title: Re: Zero-G Maneuvering to Physical
Post by: NicholasHMCaldwell on September 07, 2007, 03:57:28 PM
Zero-G Maneuvering has been moved into the Physical category. The Zero-G Combat skill has been deemed unnecessary as a distinct skill. Zero-g melee, missile and ranged projectile is now just an extra -25 penalty to be overcome.

Best wishes,
Nicholas