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Systems & Settings => Rolemaster => Rolemaster Software => Topic started by: glenward on October 01, 2011, 10:20:33 PM

Title: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: glenward on October 01, 2011, 10:20:33 PM
Hello all,

I'm hoping someone can help me here.  My gaming group is going back to playing some RM after a long hiatus.  I have lost my awesome Excel character sheet which was originally created by Bughunter Softworks.  I have tried the updated version by Jonathan Dale that includes visual basic macros, but A) it doesn't want to work properly for me, and B) I just prefer the older version.  Any help would be appreciated!  Thanks!
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: glenward on October 02, 2011, 08:54:30 AM
Ok, I guess I was having a brain fart last night.  All I had to do was turn on the macros and it now seems to work properly.  (And quite nicely, I might add.)

Is there a version that automatically changes the skill point costs for Occupational, Everyman, and Restricted skills?
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: markc on October 02, 2011, 04:36:57 PM
It is not an official rule that you change the skill point costs for O, E, R skills so it would not be in the sheet.
MDC
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: glenward on October 02, 2011, 10:19:49 PM
Did that change in the latest version?  I have the RMSS book #5500.  Is there a reason to having O, E, & R designated skills if it doesn't change the point cost, or is the designation just ignored for simplicity? Please pardon if I am missing something obvious.

Thanks!!
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: Grinnen Baeritt on October 03, 2011, 04:20:56 AM
The O/E/R classification basically multipies the number of ranks that are purchased through normal skill rank purchase. It doesn't affect the actual skill cost.

O x 3
E x 2
R x 0.5 (so you need to purchase 2 ranks to get 1 effective rank)
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: glenward on October 03, 2011, 08:27:47 AM
Wow!  That is MUCH simpler than it was in the past.

Just to make sure I understand this correctly (because it seems way too simple now):
So, if I have a skill with progression 2/5:
Standard cost; I buy 1 rank for 2 points or 2 ranks for 7 points.
With O; I buy 3 ranks for 2 points or 6 ranks for 7 points.
With E; I buy 2 ranks for 2 points or 4 ranks for 7 points.
With R; I buy 1/2 rank for 2 points or 1 rank for 7 points.
Correct?
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: GrumpyOldFart on October 03, 2011, 10:11:24 AM
Except that (so far as I know, I'm very inexperienced with RMSS/RMFRP)

Quote
With R; I buy 1/2 rank for 2 points or 1 rank for 7 points.

I wouldn't count on being able to buy half a rank. Probably either 1 rank for 7 DPs or do without it.
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: markc on October 03, 2011, 10:18:58 AM
The O/E/R classification basically multipies the number of ranks that are purchased through normal skill rank purchase. It doesn't affect the actual skill cost.

O x 3
E x 2
R x 0.5 (so you need to purchase 2 ranks to get 1 effective rank)


 Correct, also the E,O,R does not apply to training packages or adol skills.
MDC
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: glenward on October 03, 2011, 02:55:45 PM
I wouldn't count on being able to buy half a rank. Probably either 1 rank for 7 DPs or do without it.
Right!  I was just following the math... :D

Correct, also the E,O,R does not apply to training packages or adol skills.
MDC
And the spreadsheet is calculating this way.  Thank you for specifying this.

Thank you, everyone, for your replies.  I had no idea that O/E/R had been changed to be so much simpler.  The calculations on the spreadsheet now make sense.
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: providence13 on October 03, 2011, 11:40:50 PM
Some people allow half a Rank. You just advance every other lvl. It works for some people just fine. :)
Title: Re: RM Excel Character Sheet by Bughunter Softworks (before Jonathan Dale Changes)
Post by: pastaav on October 11, 2011, 11:51:20 AM
Did that change in the latest version?  I have the RMSS book #5500.  Is there a reason to having O, E, & R designated skills if it doesn't change the point cost, or is the designation just ignored for simplicity? Please pardon if I am missing something obvious.

The rules for O, E & R was changed in later printings of RMSS. Actually you can in the latest printing find references to old rules on page 11, but find the updated rules on page 30.