I agree. But, why convert? Take a small module (Quellebourne/Norek/Xa'ar) and re-imagine a pre-gen adventure for RMU. Shrine of the Spider Goddess (Quellebourne) has a nice classic FRP ring to it and some maps to support it. Just detail that. One fantastic gentle-person did that for Cyradon and that was a great success IMO. ICE needs to create new IP not recycle the exact books over and over again. Once enough of the smaller adventures are published and generating interest and revenue then ICE can either create new modules or just release an addendum for a book. Also, republishing somewhat limits layout and art etc. I'm not sure what ICEs standard will be moving forward but a book the size & quality of the SW players guide (which is a beautiful publication) could be the goal. And speaking of players guides.....a SW book that is more in line with the D&D players guide would be an excellent idea. Something that trims the races/cultures down to a not overwhelming volume and a potential player can purchase for $5. I would regionalize it. Then release a GM & players guide for each region. Ie. Northen Jaiman, the Bay of Izar, Thuul, etc. I've always firmly belived (by my own track record) you can always sell more $$$ worth of 3$-6$ publications than 20$+ publications.
I like that idea.
Okay, looking at Quellborne as an example,
I can only see what is on the table of contents preview for Quellborne.
If one uses the Shrine of the Spider Goddess as the example. It looks like it might take up 1 page for introduction and partial history pertaining the shrine. 1 page for the land around the shrine and flora & fauna. 1/2 page for the Worshippers of the Spider Goddess. 1/2 page for places of power: the shrine of the spider goddess. 2 or 3 pages for places of adventure: The Shrine of the Spider Goddess. A partial page for PC background for the adventure. And 1 to 3 pages of charts for the adventure. That's about 10 pages for one single adventure if the table of contents is approximately correct.
I'd pay $1.99 for that single adventure if it has RMU stats, much like me buying a $1.50 mp3 song.
I think my first choice would be "Tales from the Green Gryphon Inn". As one review said, it's not a setting supplement, adventure book, nor a campaign, it's all three in a sandbox LIKE manner. I'd say it's typical Amthor manner, the book goes into exhaustive detail about the town and the surrounding area. After that, then it gives you 9 adventures to get going with, and several seed ideas.
It looks like this book can be divided into smaller adventures or packaged into smaller chunks.
For a PDF, I'd pay $0.99 to $2.99 for a single Shrine of the Spider Goddess or Tales from the Green Gryphon Inn adventure chunk—lower if it is only text and lacks maps and art and higher if it had map and art. This is like buying a single song from an album—an MP3.
For a three part adventure of Quellborne or Green Gryphon Inn, I'd pay $5 range especially if they are connected, if include ~20-25 pages with maps and art, I'd expect that the third one finish off a major trilogy storyline and leave open further Quellborne or Green Gryphon Inn connections bringing my players levels up a few levels. This is like buying a single novel, music album, or watching/renting a movie.
For a regional sourcebook, I'd pay $10 to $20 for a full campaign regional area. This is like getting a greatest-hits album, a box set of books, a season of a TV show, or a movie series set.
If at a minimum, there is a single 10 page adventure for $1.99 or 2.99, I'll buy it and wait for futher RMU SW products. It would be better if there is at least a trilogy to keep me busy a few months while the rest of the content for RMU is made.
Maybe it's a good option for Terry releasing more one-shot 10 page adventures if he wants to, which I assume only would take less then a month to make, maybe even a week or two.