I voted skills because they need no improvement. Varied cost and reduced progression is perfect and balanced nicely.
The attack tables need to go while keeping the principles of higher target numbers delivering increased criticals, ALL damage should be delivered via crits, including hits.
Most agree the armor system needs a rewrite. I see a new rule set with scores of AT's, all with stats to mod target numbers vesus slash/puncture/crush/elemental, numbers easily recorded on character sheets for quick reference and completely eliminating table reference in play.
Neh...doesn't matter really, at least for me purchasing the new rule set when released. If it takes more than one book to still play the game (a bad IMO), I wont purchase more than Character Law if the new rule set is disapointing. I'm hoping for a revision more on the line of 2e Dnd to 3e Dnd, but I am willing to wait and see.