Hi guys.
My PCs are about to walk in a volcanic undergruund area in our campaign.
You typical hot vapors/bubbling lava/leaping flames/toxic smoke stereotypical place.
There they will face some combat, but also, I want to give them something other to chew in the form of hazardous conditions.
What do you suggest, out-of-the-books, for protracted stay in such a place?
Thanks a lot.