Recent Posts

Pages: 1 2 3 [4] 5 6 7 ... 10
31
Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by Hurin on May 07, 2024, 09:23:32 AM »
Having had time to live with it for a while now, I also like almost all of the RMU art. Unfortunately, I really dislike the covers and that first impression influenced my judgement of all of the art for a while.

I wish the covers were done in the same style as the images at the start of most chapters. Those feel like Rolemaster to me and the covers simply don't.

Interestingly I frequently had the opposite problem with earlier editions. The cover art was great and some of the interior images were lacking. But for me the absolute worse art problem was the attempt to create a new design aesthetic for Shadow World with the Master Atlas 4 and Powers of Light & Darkness. My dislike of the RMU covers is nothing compared to my loathing for those because it extended to replacing the white space on each page with that hideous dark frame.

I am mostly the same. One of the strengths of Rolemaster is its grittiness and granularity -- call it realism if you want, or at least an attempt at being more realistic than D&D, which was in fact the original impetus for Rolemaster -- and the covers do not convey that at all. They are more cartoony. I wasn't expecting another Angus McBride, but there is interior art that is considerably better than the covers.
32
Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by 5th Knight of Xar on May 07, 2024, 03:13:49 AM »
Having had time to live with it for a while now, I also like almost all of the RMU art. Unfortunately, I really dislike the covers and that first impression influenced my judgement of all of the art for a while.

I wish the covers were done in the same style as the images at the start of most chapters. Those feel like Rolemaster to me and the covers simply don't.


Products not meeting expectations is something I know all about, recent years Star Wars content VS the older trilogy, new Motu content vs the older etc.
The first 5 core Rolemaster Unified books (Core, Spell, Treasure, Creature 1 and 2) are more than likely to be made by the same individual. There's a chance you might see something you like beyond those though  :)
33
Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by cdcooley on May 07, 2024, 02:28:46 AM »
Having had time to live with it for a while now, I also like almost all of the RMU art. Unfortunately, I really dislike the covers and that first impression influenced my judgement of all of the art for a while.

I wish the covers were done in the same style as the images at the start of most chapters. Those feel like Rolemaster to me and the covers simply don't.

Interestingly I frequently had the opposite problem with earlier editions. The cover art was great and some of the interior images were lacking. But for me the absolute worse art problem was the attempt to create a new design aesthetic for Shadow World with the Master Atlas 4 and Powers of Light & Darkness. My dislike of the RMU covers is nothing compared to my loathing for those because it extended to replacing the white space on each page with that hideous dark frame.
34
Rolemaster / Re: [RMU] Creating a Lightsaber with Treasure Law
« Last post by EvilWilliam on May 06, 2024, 05:23:28 PM »
Actually, striking is a ranged attack, so:

illusion light mirage (lvl 1)
Weapon I (lvl 4)
Additional critical I (lvl 7)
Use on a dagger
35
Rolemaster / Re: Rolemaster Unified art: what happened?
« Last post by EvilWilliam on May 06, 2024, 04:00:58 PM »
Can I whisper it, but I actually like the art in RMU, yes, it's slightly naive, but it has charm.
36
Rolemaster / Re: [RMU] Creating a Lightsaber with Treasure Law
« Last post by EvilWilliam on May 06, 2024, 01:32:56 PM »
I'd go with a simple approach:

Illusion: light mirage (lvl 1)
Striking lvl 17
This would be an on-off constant weapon.  Maybe cheapen it with X per day casting?
(edited version)
37
Cyradon / Re: Cryadon setting book
« Last post by nash on May 06, 2024, 10:36:51 AM »
So... Nicholas tasked me to have the manuscript finished by May. And it's nearly there. I expect to deliver it to him in the coming week. The manuscript itself is already ready and has been for a few days but I'm spending this time planning out the future products and cross-referencing against the work I have already done on the first adventure. I want to make sure that it all lines up and I don't have to retcon a load of stuff.

Next step is layout. The changes are pretty big so it's not as easy as adding a few bits in here and there. On the plus side, the art exists so that shouldn't slow it down.

In other good news I am further along than I had thought on the first adventure and working on the core book has renewed my enthusiasm for getting it done.

That's amazing!

Just to be clear; this includes the RMU conversion as well?
38
Cyradon / Re: Cryadon setting book
« Last post by Jakob on May 06, 2024, 09:39:55 AM »
Great to hear that!
39
Rolemaster Software / Re: RM2/RMSS Monster stats generator
« Last post by deer_buster on May 06, 2024, 07:15:47 AM »
There is an error with the Dark Drakes.  It is showing their Dark Breath attack as D Brawling.


Name: dark drake - mature (1 of 1)   Class: 4.1 Dragons (Great Drakes)
Level: 34   Size: Huge   Movement Speed: Very Fast   MM Bonus: 20
Base Move: 190   Max Pace: Dash (950)
Hits: 394   Crits: use Super Large Creature criticals   Attack Quickness: Fast   AT (DB): 16(50)
Bonus XP: K   Crit code:   Outlook: Varies IQ: High
Attacks:
+100 Huge Bite (AL&CL p69)
+120 Huge Claw / Talon (AL&CL p73)
+90 Huge Bash / Ram / Butt (AL&CL p85)
+60 Huge Horn / Tusk (AL&CL p79)
+80 D Brawling (AL&CL p71)
Habitat: (—)-(—,GO,—,—)-9
Treasure: yyz
40
Rolemaster / Re: [RMU] Creating a Lightsaber with Treasure Law
« Last post by OLF, i.e. Olf Le Fol on May 05, 2024, 07:45:13 PM »
AwesomeButImpractical.
"It seems that the designers put so much time into maxing out the "ultimate" factor of the ultimate attack that they forgot to actually make it usable."
Pages: 1 2 3 [4] 5 6 7 ... 10