Can anyone explain why the talent Arcance Power which grants the ability to learn spells from a sphere like the clerics or mages or whomever is, with 30 DPs, more expensive than adding an addition profession with only 20 DPs.
I would argue that it is then more clever to add that other profession whose spells you want to learn (and gaining additional favoured categories to choose from each level - yes, ?I know you can only use the favoured categories of one profession each level, but still) instead of spending more DPs to only get the spells of it.
Does that make sense? Should gaining only the magic then be cheaper?