Then what?
Then you dig out Martial Law and look into combat styles and such.
I made sure to include DPs to spend on a combat style, secondary weapon, resistances, perception, armor, endurance, etc. Not maxed ranks like the primary weapon skill, but enough that the character has some versatility.
I was more wonderig where each poster would direct character development if it were theirs.
Exampes sticking with mastery of arms (although you could go mage, warrior mage, paladin or cleric)...
- ranks of public speaking and sailing to takeup piracy and revenge?
- riding, disguise and acrobatics to fight crime and injustice?
- professinal ranks of pottery and brew sake to pass the time between teaching students?
- hiding/stalking to sneak up on unsuspecting girls near your hermit island?
- wander the lands, driving your foes before you till you sit on a throne as king?