Author Topic: Returning to Eberron  (Read 3049 times)

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Offline EltonJ

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Returning to Eberron
« on: September 29, 2023, 09:12:06 AM »
Okay, the Eberron Conversion thread is too old.  So I'm starting a new thread.

I completed the Druid conversion here.  This is the base druid, the kind you see about the wardens of the wood.  In keeping with D&D, I had given the druids four spell lists from the Channelling Companion, one ranger base list (Nature's Guises), and one Animist base list (Nature's Lore). 

Offline EltonJ

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Re: Returning to Eberron
« Reply #1 on: September 29, 2023, 10:56:16 AM »
I added the orc race to the list of playable races.  Will work on the dragonborn next.

Offline EltonJ

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Re: Returning to Eberron
« Reply #2 on: September 29, 2023, 11:50:57 AM »
Added some more information on the dragonborn, and added the Fist of Dal Quor martial art.

Offline EltonJ

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Re: Returning to Eberron
« Reply #3 on: September 30, 2023, 10:15:07 AM »
I added more martial arts, available here.  I had been planning on adding more martial arts to the list.  But I think I need to get to monsters.

Offline EltonJ

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Re: Returning to Eberron
« Reply #4 on: October 05, 2023, 03:08:51 PM »
The changelings have been fixed.  Take a look.

Offline EltonJ

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Re: Returning to Eberron
« Reply #5 on: October 06, 2023, 05:49:21 PM »
I'm thinking of removing the soulknife training package.  It's a class in D&D, yes; but it hasn't carried over to 4th and 5th editions.

Offline EltonJ

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Re: Returning to Eberron
« Reply #6 on: October 11, 2023, 10:29:39 PM »
I added the rest of the Dragonmarks.  And I've also added the Inspired to the list of races.  There is a complete listing of dragonmarks for you to look at.  It seems that Dungeons and Dragons spells from 3rd edition are all over the place, and I'll be needing help in re-expressing them in Rolemaster.

Offline EltonJ

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Re: Returning to Eberron
« Reply #7 on: October 12, 2023, 10:40:53 AM »
Added rules for gaining dragonmarks as background options or talents. See for yourself.  Also added a selection of Eberron Monsters.

Offline EltonJ

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Re: Returning to Eberron
« Reply #8 on: October 12, 2023, 05:07:02 PM »
I've reorganized the religions of Eberron from one page of Non-sense to a category of pages.  You can check it out here.

Offline EltonJ

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Re: Returning to Eberron
« Reply #9 on: October 21, 2023, 09:06:29 AM »
Added three special materials to the wiki.  Including eog, mithril, and bronzewood.  I'm also working on Dragonmarked talents.

Offline EltonJ

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Re: Returning to Eberron
« Reply #10 on: October 22, 2023, 06:17:07 PM »
Alright, dragonmarked talents are done and ready to be playtested.  Check them out here.  Also, some Martial Arts have been revised, like the German martial art of Ringen.  It's no longer an advanced martial art, but has been downgraded to a basic martial art to represent more reality.  That's ready to be playtested too.

Offline EltonJ

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Re: Returning to Eberron
« Reply #11 on: October 30, 2023, 05:15:16 PM »
I added an orc martial art.  I haven't added anything since, but I may add Adolescence development tables for each of the races.