Is there a reason that you are not using the races from the Shadow World Atlas with some changes to appearance. Dark Elves in Shadow World are very similar to High Elves but are slightly more magically inclined. But they do have some stat differences which make some difference in chargen
Probably because the Drow are much more different from the high elves in D&D than the Dyari are from the Iylari in SW.
But since you already changed the appearance of the Drow, I don't really know. Might be better to start from scratch and design the race you want for your setting. After all, these are visually (and possibly socially) not the D&D drow either, so...
Ask yourself a few questions beyond visuals (just to avoid the Star wars humanoid alien effect - humans in disguise):
- what are their typical strengths and weaknesses (if any) compared to the baseline race ? [Attribute modifiers]
- do they have supernatural powers ? supernatural weaknesses ? [Special features]
- do they have a favoured environment ? Are they vulnerable to some kind of environmental effect ? [Special features]
- are they culturally homogeneous, or are they as varied as humans are ? [cultural templates]
- what are their main cultural trappings ? Their "everyone knows that" skills that are taught to every child from the day they can start learning something ? [cultural skills]
- what are their social structures, and do they have a significant impact on their world view ? What are their cultural ideals, the virtues that they typically strive for ? What are the things their society despises ? [social stereotypes]
- How all of this was influenced by their creation myth and their beliefs ? Are their god(s) distant and uncaring (think Conan's Crom) or everpresent and meddling (the typical olympic pantheon) ? [rigidity of belief system and permeability to divine influence]
- do they have archetypes that are distinctive from other races and set them apart and sought after or reviled ? [professional templates]