My apologies if this has previously been asked. I did a search on the forums, but couldn't find an answer.
What I would like clarification on is this:
1. The Ambush roll (the static action prior to the attack) does this count as an action? RMFRP Core says it is a 0% action. Does this mean it takes up one of your three possible actions for the round? For instance, does a player need to state: Snap action: Ambush, Normal: Attack, Deliberate: Whatever. Or can a player just say: Snap action: Ambush attack!, Normal: Run away! (or whatever)?
2. In RMFRP Core, if someone ambushes into melee, it states they can only use half their skill ranks to modify the critical. It does not mention that the actual ambush static action is any more difficult to achieve (which seems odd to me). In SoHK, Ambushing into melee is described differently, it states: "...ambush skill is halved if an ambushed foe is in a melee situation". Both the static action and the ranks for the crit? That almost seems too harsh. Is this just a lack of clarification in SoHK, and the RMFRP Core book is what I should be going by? Personally, I feel like there should be some modifier to the ambush static action roll if attacking into melee, such as a flat -20 or some such, in addition to the limit of using half your ranks when it actually succeeds.
3. The standard modifiers for an ambush static maneuver (from what I can tell) are:
Position (flank/rear) +
Target's awareness (OR sense ambush, whatever is higher) -
Lighting (or invisibility?) +/-
Is there nothing else that would rationally and regularly affect an ambush static action roll?
4. In the case of using precision talent, or the magent's spell 'open ambush,' that both allow ambush attacks even when the target is aware of the attacker, I assume that lighting would no longer effect the ambush difficulty, as there is no requirement to remain in the shadows. But would awareness/sense ambush still function? I feel they would - as these skills would still help the defender recognize and attempt to avoid such a deadly attack? But I'm not sure.