In the game where I play a Bard, the Controlling Songs List may have become an issue. Basically it allows low level spells to lock down powerful foes permanently.
The reason why it works this way is (as we understand it):
Unlike other spells the time limit of the spell is how long the Bard concentrates. (Note we have also added the restriction that the Bard needs to keep Line Of Sight - which makes perfect sense.) As a Fm spell, there are SOME limitations - I suck against undead, constructs, etc.
This means that if the Dragon fails by even 1, then as long as the Bard concentrates they are held/stunned/asleep/calmed/whatever.
And as a second (or third) line fighter, it quickly becomes the only real strategy. Fighters base the creatures while the Bard locks them down.
This gets even worse as the "True" versions of the spell come on line, and breaking Line of Site will not get rid of the effects.
And then there is combining it with Great Song.
My questions are as follows?
1) Are we playing the spells here correctly?
2) If we are is there something we have missed?
3) If we haven't missed anything, are the spells a little too overpowered, or is this a situation thing
&
4) If they are overpowered, what is the best way to nerf them back into line?
Some potential nerfs considered:
1) New RR if the spell victim takes dmg
2) New RR at the end of spell victim's turn
3) Max limit of turns based on how badly they failed their RR.
4) Bard may lose concentration if damaged, under fear effect, distracted, etc.
5) Don't have just one Big Bad when fighting a bard.
I get it, but also, as the Bard, if the list is made basically useless then I can not hardly contribute in combat anymore. So we are looking for balance I guess.
What say you all?