Author Topic: Spell lista for a God  (Read 134 times)

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Offline Ralfsi

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Spell lista for a God
« on: May 15, 2024, 02:22:25 PM »
Hello there!

I'm looking for spell lists that a God would have.
Or even better, a complete compendium with all spell lists. I already won spelllaw for RMU, but I'm looking for the arcane and "the old" spell lists.

I looked into Hurins homebrew lists.

Offline jdale

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Re: Spell lista for a God
« Reply #1 on: May 15, 2024, 03:51:06 PM »
For RMU, aside from homebrew, you're just looking at Spell Law and Treasure Law. There are no arcane lists yet. You can certainly take a look at the lists from previous editions, e.g. RMFRP Arcane Companion has the arcane lists.

For divine level power, it depends on your conception of how deities work, but personally I would interpret the spell lists loosely and give them a power boost. On the other hand, I would have them actually appear very rarely (and mostly work through followers and minions), so I might not need spell lists at all.
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Offline nash

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Re: Spell lista for a God
« Reply #2 on: May 15, 2024, 03:54:30 PM »
Personally I think gods should not be restricted to spell lists.

Gods can shape the world to how they see fit; possibly restricted within their domains.

Offline EltonJ

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Re: Spell lista for a God
« Reply #3 on: May 15, 2024, 10:12:46 PM »
Actually, I don't think they need spell lists.  Unless you are giving them stats in order for players to commit Deicide.

Offline Ralfsi

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Re: Spell lista for a God
« Reply #4 on: May 16, 2024, 03:21:06 AM »
Thank you!

The idea is that one player needs to save a species that is trapped, but as he is already involved in a prophecy to save them, they sort of see him as a savior. He is looking for spells to portal them out, but he lacks the pure power. So the idea is now that he will get the power from the trapped folk.

Thank you for all the answers!

Offline pastaav

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Re: Spell lista for a God
« Reply #5 on: May 16, 2024, 04:36:46 PM »
The ritual rules from RMU might be a good starting point.
/Pa Staav