Author Topic: Romol CS - ROleMaster OnLine Character Sheet  (Read 4947 times)

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Offline jasonbrisbane

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Romol CS - ROleMaster OnLine Character Sheet
« on: February 09, 2010, 12:07:33 AM »
Hi All,  ;D

ROMOL CS is now being created!
(pronounced: Romell See Ess)

Along the same lines as yahcs the HArp character sheet online, ROMOL is the rolemaster character sheet online.
It will allow people to create and level up ANY rolemaster character!
It will cater for RMSS, RMFRP, RMC and RM2 charaters.
Being generic it will display the characters in the format of the RM book standard character sheet only (at this time).

In order to assist with this, I will need two things:
- a copy of the PDF of the RMC core books for skills and character sheets.
- a copy of the PDF of the RMSS core books for skills and character sheets.

Also can some people please assist with the following questions?:
- are there standard skills that should be "prepopulated"?
- there arent any  RM2 skills (as I remember it)? What skills should be autopopulated (otherwise you have to add skills manually)...

I will post other questions as I go...

In the mean time, have a look at the test site here: (remember it is using the harp version as default until I get it working correctly).

http://darkeen.homelinux.com/romolcs

NB: any characters created will be blank - no skills as I have cleared the database tables....
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #1 on: February 09, 2010, 11:56:40 AM »
jason,
 Are you asking for full copies of the PDF's for each game? If so then IMO you need to ask Rasyr or someone at ICE if that is possible.
 If not I can see about gathering the RMSS/FRP stuff for you as well as RMC. I think that there are offical PDF PC sheets in the ICE Vault.
 It will take more time gather the RM2 stuff as I will have to copy the stuff from the book.

 I am also working on some other stuff right now that is taking a lot of time. If someone else can provide these files faster then me please do so ASAP. Also if it is sometime before I get back to you please remind me by PM or some other way.

 I would also split the project into 3 pieces and work on 1 piece at a time. IMO the easiest would be the RMC PC prog followed by RMSS/FRP and then RM2.

MDC 
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #2 on: February 10, 2010, 04:08:10 PM »
Hi,

Sorry, no, not explicitly.

Just informing people that someone is looking at an RM version, but that I cant really proceed further until I code the HTML for the character sheets and then do the skills entry.

I found a character sheet in the Vault that looks like the (official) RMSS one form the back of the book (it looks very familiar). I'll use that one to some extent. The other versions I dont have so I'll need a copy of them, but manually coding the HTML to make everyhting fit will take some time, so I'll be kept out of trouble....

:)
--------
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #3 on: February 10, 2010, 05:17:35 PM »
Hi,
I found a character sheet in the Vault that looks like the (official) RMSS one form the back of the book (it looks very familiar). I'll use that one to some extent. The other versions I dont have so I'll need a copy of them, but manually coding the HTML to make everyhting fit will take some time, so I'll be kept out of trouble....

:)


 I have alwasy liked the idea of scanning a PDF and using the table feature of Acrobat Pro to fill it. But the last version of Acrobat Pro I have is 5 or 6 or something. I will have to check and see. But that way you do less coding and more programing.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #4 on: February 10, 2010, 09:13:38 PM »
I'll check that out. Thanks..
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #5 on: February 11, 2010, 06:46:31 PM »
markc, I dont have Acrobat pro. Are you able to scan in the three pages of RMSS with character info, categories and skills pages?

I need them in HTML format and I'll get rid of the bad formatting (adding extra fields and spaces, etc) to make it friendlier.

Otherwise this IS going to take forever...

PS: I can see there are extra fields in RM that I'll need just to record info that is on the character sheet...

- what is "realm"?
- is the common skills needed or could this just be blank? Should I have a checkbox on the skills page that you can tick to make it a "common skill", and thus gets displayed on the front page?
- "runes" cant be created/editted, but I could allow you to link a URL to show a picture in the limited space (displays a HTML IMG directive).
- RR will all be calculated....
- hp and PP recovered will all be calculated (possibly infringing on IP - Rasyr: is it ok to  auto calculate this limited info?)
- Race stats info will all be editable fields - none of this will be autocalculated
- Hits, exhaustion and power points will only display the total hits next to the text and leave big sections blank for you to manually write your own details....
- The pages WILL display the Table reference so you can go back to the book... Or is this silly and Should I leave the space for other (more important) details.

Categories
- all category fields will be pulled from the DB and thus will be editable. The user will need to mark the different fields as able to put new ranks in it, or not (i.e. Body Development cant get category ranks but this will need to be manually marked as such...
- all categories will be autocalculated. (ranks will not be included if the # of ranks = "na" or "NA").

Skills
- skills will be displayed alphabetically, by category (i.e. Armour-heavy skills, then armour - Light skills, armour medium, etc...)

No other pages will be displayed (equipment gets used and lost all the time and new ones get picked up. The Commonly used equipment will  be displayed in "Detail/Location/Weight" listed twice across the screen allowing for ten different items.)



« Last Edit: February 11, 2010, 07:02:03 PM by jasonbrisbane »
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #6 on: February 11, 2010, 07:03:15 PM »
markc, I dont have Acrobat pro. Are you able to scan in the three pages of RMSS with character info, categories and skills pages?

I need them in HTML format and I'll get rid of the bad formatting (adding extra fields and spaces, etc) to make it friendlier.

Otherwise this IS going to take forever...

PS: I can see there are extra fields in RM that I'll need just to record info that is on the character sheet...

- what is "realm"?
- is the common skills needed or could this just be blank? Should I have a checkbox on the skills page that you can tick to make it a "common skill", and thus gets displayed on the front page?
- "runes" cant be created/editted, but I could allow you to link a URL to show a picture in the limited space (displays a HTML IMG directive).
- RR will all be calculated....
- hp and PP recovered will all be calculated (possibly infringing on IP - Rasyr: is it ok to  auto calculate this limited info?)
- Race stats info will all be editable fields - none of this will be autocalculated
- Hits, exhaustion and power points will only display the total hits next to the text and leave big sections blank for you to manually write your own details....
- The pages WILL display the Table reference so you can go back to the book... Or is this silly and Should I leave the space for other (more important) details.

Categories
- all category fields will be pulled from the DB and thus will be editable. The user will need to mark the different fields as able to put new ranks in it, or not (i.e. Body Development cant get category ranks but this will need to be manually marked as such...
- all categories will be autocalculated. (ranks will not be included if the # of ranks = "na" or "NA").

Skills
- skills will be displayed alphabetically, by category (i.e. Armour-heavy skills, then armour - Light skills, armour medium, etc...)

1) realm is your realm of magic.
2) Common Skills are skills that the players use most often so your idea is great! Select what skills you want on the front page.
3) I have never used the runes section so you would have to ask Rasyr about that. I do not think it would be a big deal to link to a DB of the images but I know nothing.
4) If possible to do an overlay with the page number and book that would be great. IE hit a button and the overlay appears with the info, toggle off the button and it is gone again.

5) What I was saying is that it would be nice to make an extra sheet that all the skills print out not in category form. Why? Well when a GM goes ok everyone use there Survival: Forest skills the players do not have to ask the GM what category it is in. They just go to the alphabetical sheet  to look up the skill under the S's.
 But IMO you still need the category +skill page for reference and for PC level up and generation. It makes it a lot easier to determine how many ranks you should or want to have in something.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #7 on: February 11, 2010, 07:19:03 PM »
5) so go with two skill pages?

or try to fit an option for skills+category and skills only so only one is displayed
(the only reason to do it that way is because it will use more paper when people print it out...)
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #8 on: February 11, 2010, 08:54:04 PM »
 I would have the option to print an alphabetical page of skills only. Again that is so players can find skills easy and fast. I would only have the skill, # ranks and total bonus so you can have 2 columns of skills.

 Yes it is an extra page or two but IMO it is very very worth it.

MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #9 on: February 11, 2010, 10:36:18 PM »
Im leaning towards having a template where fields (character sheet) is shown with
<!-- character_field -->

and

<!-- skill column1 -->
<!-- skill column2 -->

etc.

Skills will be divided amongst skill columns.
I dont know how I will handle trying to interpret details but my plan is to allow anything so you could have:

- a page of categories and a page of skills
- a page listing categories and skills in that category
- a page of skills in one column, two columns or three columns..

Basically you create your own templates, upload them (or ask the site admin to push them up) and then you can select to show the character with whatever template you want!

This way you could even have a template that uses a different font, and your template uses that specific font - much like all the different character sheets out there!


I plan on using text substitution in the relevant fields but I may have to restrict fields length due to security fears (mysql overrun etc..)
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #10 on: February 12, 2010, 12:20:12 AM »
Silly me... I'll use Adobe's free pdf to html conversion program instead...

(or google:

convert pdf to html)

 ::)
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #11 on: February 12, 2010, 12:23:19 AM »
 I was thinking  you could do that but I was going to do a test first just to see. But I have been tied up with somethings and have not had the chance.

MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #12 on: August 06, 2010, 10:23:58 AM »
Hello All!


The character sheet for RMC has now been created!  :)

I would like you to view the character and let me know if you think there is some formatting that looks off...

I have a printed copy of the character sheet from the RMC book and have been creating this one to look as close to that as possible. I've been stareing at it for so long I'm going cross-eyed so I thought Id give you fine people the chance to view it and let me know if something looks offf.


The line between Eyes and Appearance looks a little too close so I may push it out a little...

What else?

The link to the (only) character sheet is :http://darkeen.homelinux.com/romolcs/rmc_show.php?character_id=117

Let me know what you think!
--------
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Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #13 on: August 13, 2010, 07:50:23 PM »
I get an error when I try the link. It says cannot find the sheet contact Sys Admin.


MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #14 on: August 14, 2010, 01:27:24 AM »
sorry, had an "issue"...

All fixed now!
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #15 on: August 14, 2010, 11:05:42 AM »
Today I could not get to the host.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #16 on: August 15, 2010, 02:56:51 AM »
yes, my router had locked up. Should be good to go now.
--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com

Offline markc

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #17 on: August 16, 2010, 01:36:28 PM »
Looks good.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline DangerMan

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #18 on: August 19, 2010, 05:04:30 AM »
Looks good! The only thing IMO would be that the left side of the sheet at the very end of the left side of my screen. I it could be centered that would be nice. Some thin lines between stats, RRs and skills etc might be good too.

I really like this project! Keep up the good work! :working:
If you're having fun, you're doing it right!

Offline jasonbrisbane

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Re: Romol CS - ROleMaster OnLine Character Sheet
« Reply #19 on: August 20, 2010, 10:33:17 AM »
Hi Dangerman,

Thanks.

The idea was to show it Exactly as the character sheet is in the book.
Yes centering the entire page would be good, but some printers dont handle that well (including the $10,000 printers for very high quality laser printing and binding at work! LOL!!)

But barring that it should be ok.

--------
Regards,
Jason Brisbane
HARP GM & Freelancer
Author of "The Ruins of Kausur"
http://roleplayingapps.wordpress.com