When playing RMSS I adopted this solution:
I created combined skill group: Shields (The some cost and 1-H crushing).
OR
You can create a normal skill (and group): Shields (The some cost and 1-H crushing).
Using DB from the shield will reduce OB of the weapon the some amount (
No negative OB allowed). Of course you can use how much DB you like.
This make sense since using shield is an active action and protecting oneself fiercely reduce offensive capabilities (I assure you
)
Explanation:
If you have only a shield in your hand you can defend your self.
Shields were an integral part of a warrior training, and not a wooden wall. Deflecting, obscuring and intercepting is essential.
If you have a weapon in witch you are not trained (low OB) you will do very weak attacks (OB 0 ?), but you can still defend yourself.
EDIT for Shield:
Even if you don't use any DB from your shield skill, the DB from the shield isfelf (the object) is still applyed.
In addition you can redistribute shield's DB to more opponents (use good sense here).
Option:
Do the some thing for a dodge skill.
EDIT for Dodge:
Against low velocity (thrown weapons) use all DB.
Against high velocity (arrows/sling) use half DB.