Good call RandalThor! I'll definitely be using that too!
I've now finished my little spreadsheet including creatures' movement in hexes/sec for walk, run and dash; Initiative; DB as base, flee and charge; PPs; Awareness and stalk/hide; the rarity factor (to use with the Lore skills). I'm very pleased with it - I should be, it's taken several days working through it.
I've used the C&M PDF and copied all the stat boxes and added the formulas for the different extras listed above so now I'll not need to work
anything out on the fly anymore. They're going to be very consistent (unlike my random stalk/hide skills I used to pick out of my head). The less I have to make up myself during the campaign, the smoother everything goes.
I started doing only my few usual suspects for creatures but thought it'd only be a little bit of extra work to copy out
ALL the creatures stats... I was wrong - but finished it anyway.
It's a shame it's not going to be available on the Vault because of the copyright material in it - it's the sort of thing that I'd snap up instantly!
My PCs will appreciate my hard work - or they may find themselves swallowed up in a freak earthquake.
If there's ever an official C&M PDF available (for the RMFRP system) in the Shop including all the
official rulings on the creature's Initiative, Stalking, Awareness etc I'd still jump at the chance as some of my "+25-50" figures for the prey animals could still be out somewhat.
Also, on that train of thought, I'd love something like the old RM2's Heroes and Rogues NPCs but for RMFRP. I know it's as simple as going through the creation process with a character (and I've got quite good at that part now) and then come up with a back story and then it's done without costing any money but I'd need to come up with the back story myself otherwise and that's where I fall down. My NPCs have a great selection of skills, (not just the attack and sneaky skills) but are very 2 Dimensional when it comes to motives and their history. In the meantime, I'm going to use the Heroes and Rogues NPCs to make RMFRP ones.
I'm not the GM because I'm creative in stories - it's because there's no-one else here to do the job.
My creativity seems to be for design only unfortunately - I draw a complete blank when there's need for writing. I'm sure I'm not the only one in that position but after going through peoples posts on characters/worlds, I feel even more inadequate in that department. They're rich with detail and very creative - and I will be dropping some of those things into my campaign - as long as everybody thinks it's the best form of flattery!