I might, but I'd like to figure out how its supposed to work, before I tweak anything
Okay, Joe the High Man Fighter has a Constitution stat of 90. This gives him a total stat bonus of +20 (+10 from stat, +10 from race). High Men have a racial max of 150 hits, and use a d10 for hit dice.
Joe is first level and has maxed out his ranks of Body Development and so has 4 ranks. His rolls for each of those 4 ranks are as follows: 9, 6, 4, & 2.
Core rules1)
Base Hit Total: We start with 10% of Constitution. That is a 90, so 10% of it equals 9 BHT.
2)
Hits from Ranks: Next, we add in the hits from the ranks to the Base Hits: 9 (original Base hits) + 9 + 6 + 4 + 2 = 30. BHT cannot exceed the racial max for hits (in the case of the High Man, they cannot exceed 150 hits)
3)
Total Concussion Hits: Use the following formula to figure a Character's Total Concussion Hits
BHT + (BHT x (Con Bonus/100))
30 + (30 x (20/100))
30 + (30 x 0.2)
30 + 6
36
Level Bonuses -- Hurin makes mention of level bonuses. The core rules do NOT give anybody a level bonus to hits. However, there are 2 different level bonus options that do provide bonuses to Body Development. In those cases, he is correct that the level bonuses are added in to the BHT, and that the BHT still cannot exceed the racial max.
RMX OptionUsing Joe the Fighter again, with the same stats, and same number of ranks in Body Development. We would figure his hit points as follows:
1)
Base Hits = 20% of racial max. For High Men, racial max is 150 points. 10% of that is 15, so 20% would be 30 hits.
2)
Hits from Ranks: Since the High Man uses a d10, that means that his hits per rank would be 6 (10/2 = 5 + 1 = 6), and since he has 4 ranks, 6 x 4 = 24.
Hits from Ranks and Base Hits totaled are not allowed to exceed the racial max. If using any level bonus options that give points to Body Development, those would just be added, but they would also count against reaching the racial max as well.
3)
Con Bonus: Using these rules, his Con bonus is added straight to the total.
4)
Figuring Total Hits: use the following formula
Total Hits = Base Hits + Hits from Ranks + Con Bonus
Total Hits = 30 + 24 + 20
Total Hits = 74