Author Topic: Animal Friend Training Package  (Read 4940 times)

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Offline Right Wing Wacko

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Animal Friend Training Package
« on: August 24, 2008, 06:32:20 PM »
RMFRP lists the time to acquire this training package as 102 months.

Is this correct or a typo?
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Offline jeff

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Re: Animal Friend Training Package
« Reply #1 on: August 24, 2008, 06:51:28 PM »
Not being the author I can only speculate, but I would say yes. Most of the training packages seem to be like that.
JBailey

Offline Rasyr-Mjolnir

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Re: Animal Friend Training Package
« Reply #2 on: August 24, 2008, 10:17:57 PM »
IIRC, from back, way back on the old RM mailing list, the ICE folks at the time said something to the effect that the training times were purposely made long.

For one thing, nobody was expecting them to be taken after character creation, so the times were used to adjust the character's starting ages.

Secondly, taking a Training Package also gave other potential benefits (sometimes even possibly a magic item).

But, no, those times are not typos, those are what ICE wanted (when the books were originally published).


Offline Defendi

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Re: Animal Friend Training Package
« Reply #3 on: August 24, 2008, 10:43:25 PM »
I got the same thing from John back in the day, when no one was allowed to know the secret formula and he was giving me instructions for SM.
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Offline markc

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Re: Animal Friend Training Package
« Reply #4 on: August 24, 2008, 10:44:40 PM »
 You have to love secrets.

MDC
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Offline yammahoper

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Re: Animal Friend Training Package
« Reply #5 on: August 24, 2008, 11:52:26 PM »
Lifestyles always take a long time when compared to vocational packages.

lynn
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die.

Offline Right Wing Wacko

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Re: Animal Friend Training Package
« Reply #6 on: August 25, 2008, 12:47:04 PM »
Lifestyles always take a long time when compared to vocational packages.

lynn

Yes, I noticed that; however, the next highest packages only cost about half as much. That's why I thought it might be a typo.
But yeah, I understand and agree with the reasoning behind the high training time.

Thanks all for the timely answers!
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Offline rdanhenry

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Re: Animal Friend Training Package
« Reply #7 on: August 25, 2008, 08:08:45 PM »
It takes patience to make friends with animals. I think Animal Friend should be one of the longer TP times. Although I'm not sure that the time requirements aren't a bit longer than is reasonable overall.
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Offline markc

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Re: Animal Friend Training Package
« Reply #8 on: August 25, 2008, 10:42:28 PM »
 Something that may help is that for 10 Talent Points [TP] or 1 Background Option [BO] they can cut the time in 1/2 for a training package. For another 10 TO or 1 BO they can also cut the cost of a Training Package in 1/2. This helps the humans out as there extra TP or BO can help them get training packages that would take a long time.

BTW, the animal bonding list is one of my favorates and I use it for all sorts of things. Horse riders, hawk and bird familiers etc. It can be very useful but also it has some drawbacks so as it is not unber-powerful

MDC

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Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline yammahoper

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Re: Animal Friend Training Package
« Reply #9 on: August 26, 2008, 12:03:24 AM »
Want the PC young?  Then say they started the lifestyle at the age of 10-12 years old.  Many apprenticeships way back when started as early as 7 years old.

lynn
I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser gate. All those moments will be lost in time... like tears in rain... Time to die.

Offline Right Wing Wacko

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Re: Animal Friend Training Package
« Reply #10 on: August 26, 2008, 07:45:25 AM »
See, that's why I ask questions here...
all kinds of good answers and nifty ideas I didn't think of get discussed...
Awesome! ;D

Thanks guys (and gals as appropriate)!
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Offline Right Wing Wacko

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Re: Animal Friend Training Package
« Reply #11 on: August 26, 2008, 07:47:45 AM »
RWW, See I got it right this time.

LOL!

Thanks buddy! :D
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Offline ob1knorrb

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Re: Animal Friend Training Package
« Reply #12 on: August 26, 2008, 05:00:35 PM »
Hmm, at 8.5 years the Training package takes longer than the lifespan of alot of animals...
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Offline markc

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Re: Animal Friend Training Package
« Reply #13 on: August 26, 2008, 05:11:37 PM »
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline Right Wing Wacko

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Re: Animal Friend Training Package
« Reply #14 on: August 26, 2008, 05:48:31 PM »
A military solution isn't the only answer, just one of the better ones.
www.strategypage.com

"Note #0: A GM has the right to change any rule in a book to fit their game."- markc

Offline pastaav

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Re: Animal Friend Training Package
« Reply #15 on: August 27, 2008, 02:39:26 AM »
My guess would be that the time to acquire for training packages are totally random.

This since it is not like there are any internal consistency between training packages. It can also be seriously questioned if the time span and the number of learnt ranks are reasonable.

If I was to design time to acquire I would start with determine the daily exp from having the occupation. I would then calculate how much exp would be needed to get the number of DPs needed to purchase the ranks. Combine these together and you will get a much more reasonable time to acquire.
/Pa Staav

Offline NicholasHMCaldwell

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Re: Animal Friend Training Package
« Reply #16 on: August 27, 2008, 02:52:21 AM »
My guess would be that the time to acquire for training packages are totally random.

Actually there is a formula for TP times based on number of skill ranks, lifestyle or vocational and whether there are stat gains. It and the final "formula" for DP costing was released by Craig O'Brien when he was the System Editor for Rolemaster.

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Nicholas
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Offline rdanhenry

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Re: Animal Friend Training Package
« Reply #17 on: August 27, 2008, 08:56:25 AM »
Where can one find the formula for TP times?
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Offline pastaav

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Re: Animal Friend Training Package
« Reply #18 on: August 27, 2008, 12:53:49 PM »
Actually there is a formula for TP times based on number of skill ranks, lifestyle or vocational and whether there are stat gains. It and the final "formula" for DP costing was released by Craig O'Brien when he was the System Editor for Rolemaster.

Strange...I don't recall to ever seen a formula for time to acquire.

Would it possible to post these rules somewhere?

/Pa Staav

Offline Defendi

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Re: Animal Friend Training Package
« Reply #19 on: August 27, 2008, 03:36:01 PM »
My guess would be that the time to acquire for training packages are totally random.

Actually there is a formula for TP times based on number of skill ranks, lifestyle or vocational and whether there are stat gains. It and the final "formula" for DP costing was released by Craig O'Brien when he was the System Editor for Rolemaster.

Best wishes,
Nicholas

I was always told there was no formula for times.
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