Author Topic: Magic bows and magic arrows...  (Read 3349 times)

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Offline Right Wing Wacko

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Magic bows and magic arrows...
« on: August 24, 2008, 12:18:04 PM »
According to RAW in RMFRP, a +10 magic bow firing a +5 magic arrow gives an overall bonus of +7 (10+5/2).

I, as well as my whiny players, do not like that. What is the reasoning behind averaging the magic bonuses instead of adding them?
Would it be too unbalancing to just add them?

Thanks!
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Offline Rasyr-Mjolnir

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Re: Magic bows and magic arrows...
« Reply #1 on: August 24, 2008, 12:20:18 PM »
In some circumstances, yes.

Offline Right Wing Wacko

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Re: Magic bows and magic arrows...
« Reply #2 on: August 24, 2008, 01:39:51 PM »
Care to elaborate?
 :-\


So, a +10 bow shooting a normal arrow is ...+10

A +10 bow shooting a +5 arrow is... +7?!?!

One would be better off shooting regular arrows!!
Am I getting something wrong or missing something? :-\
« Last Edit: August 24, 2008, 02:32:13 PM by Right Wing Wacko »
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Offline Arioch

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Re: Magic bows and magic arrows...
« Reply #3 on: August 24, 2008, 04:00:43 PM »
One would be better off shooting regular arrows!!

No, with a +10 bow and regular (+0) arrows you'll get: (+10+0)/2=+5 total bonus!

BTW, we usually use the highest between the bonus of the bow and that of the arrows. You could also add them together but in that case IMHO it's better if you make one of them (bows or arrows with bonus) very rare or it could end up giving really high modifiers (think of a +20 bow with +20 arrows...).
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Offline markc

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Re: Magic bows and magic arrows...
« Reply #4 on: August 24, 2008, 04:29:06 PM »
 IMO the reason they are averaged is in the extream case of a +25 bow and a +25 arrow advoiding a attack of +50. Now if you use the rules in the TC I think the max bow material bonus is +15 with magic to +20, IMO you could do the same with arrows so +20. The total then would be +40 which is still a big adjustment to OB and IMO can make archers very very deadly.

MDC
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Offline Right Wing Wacko

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Re: Magic bows and magic arrows...
« Reply #5 on: August 24, 2008, 06:26:17 PM »
No, with a +10 bow and regular (+0) arrows you'll get: (+10+0)/2=+5 total bonus!

Oh, I see.
Kinda takes the excitement away finding out your +10 bow only actually gives a +5...

Well, if that's the way it works, then that's the way I'll work it...
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Offline jeff

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Re: Magic bows and magic arrows...
« Reply #6 on: August 24, 2008, 06:48:50 PM »
I think they can be added just be careful as a GM is what your players find. Just a thought, thats what I do.
JBailey

Offline markc

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Re: Magic bows and magic arrows...
« Reply #7 on: August 24, 2008, 10:51:34 PM »
 I can see how some players and GM's might think that RRW, but remember to tell them that if they want it that way the NPC's can also have it that way.

 Also if you think about it it sort of makes some sense. If the bow is of quality it might be easier to hold when aiming [even if it it not that long], maybe the pull is easier, better strings and materials will project the arrow faster or more accuratly.
 On the arrow side the head might be of better material or design. The shaft is straiter, or can not distort after a number of shootings. The flights might be of better material, or immune from bending or being distorted upon entering of a target.

 Also arrows might not be able to be retreved intact from the target. In this case IMo you could keep the bow bonus adding to the arrow bonus as most arrows of "quality" will break after a few uses. Or you could even reduce the arrow bonus after a number of shots.

MDC 
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
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Use a System to tell the story do not let the system play you.

Offline yammahoper

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Re: Magic bows and magic arrows...
« Reply #8 on: August 24, 2008, 11:32:56 PM »
Rememver the old Arms Companion fletching rules?  You could craft arrows with a +50 OB mod, with the fancy arrow heads, shafts and fletching.

Nasty book.

lynn
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Offline Right Wing Wacko

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Re: Magic bows and magic arrows...
« Reply #9 on: August 25, 2008, 11:02:14 AM »
I can see how some players and GM's might think that RRW, but remember to tell them that if they want it that way the NPC's can also have it that way.

 Also if you think about it it sort of makes some sense. If the bow is of quality it might be easier to hold when aiming [even if it it not that long], maybe the pull is easier, better strings and materials will project the arrow faster or more accuratly.
 On the arrow side the head might be of better material or design. The shaft is straiter, or can not distort after a number of shootings. The flights might be of better material, or immune from bending or being distorted upon entering of a target.

 Also arrows might not be able to be retreved intact from the target. In this case IMo you could keep the bow bonus adding to the arrow bonus as most arrows of "quality" will break after a few uses. Or you could even reduce the arrow bonus after a number of shots.

MDC 

Ahhh... it is clearer to me now and makes sense. Thanks for the clarification and answers!

Thanks to all I mean... ;D

Oh, and markc, that's RWW not RRW... :D
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Offline markc

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Re: Magic bows and magic arrows...
« Reply #10 on: August 25, 2008, 02:57:11 PM »
 RRW, sorry about the mix up.

MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.

Offline Dax

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Re: Magic bows and magic arrows...
« Reply #11 on: August 25, 2008, 06:24:18 PM »
According to RAW in RMFRP, a +10 magic bow firing a +5 magic arrow gives an overall bonus of +7 (10+5/2).


(
10+5/2= 10+2.5 = 12 . So the shot gets a bonus of 12.

But no one objects so it seems that the RAW rules states (10+5)/2,
the arrows have to be appropriate to the bow quality.

BTW I don't own RMFRP, so just ignore my statement.
)
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Offline Right Wing Wacko

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Re: Magic bows and magic arrows...
« Reply #12 on: August 25, 2008, 06:33:58 PM »
RRW, sorry about the mix up.

MDC

You did it again!!
 :laugh3:
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Offline markc

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Re: Magic bows and magic arrows...
« Reply #13 on: August 25, 2008, 07:30:05 PM »
 Yes I did. I hope this is not a bad sign for the week.
MDC
Bacon Law: A book so good all PC's need to be recreated.
Rule #0: A GM has the right to change any rule in a book to fit their game.
Role Play not Roll Play.
Use a System to tell the story do not let the system play you.