Besides trying to find time to read the rules for SM:P, I was also looking for material for adventures - mostly technology. Therefore, I was looking specifically at Cyberspace, Shadowrun but also material for Star Wars and Ringworld.
However, I realized that most tech stuff is not that ingenious, and designs look out-dated nowadays. I also stumbled over a note on "Technological Overkill" and "power gaming". That made me think that the most important part of RPG really is your PLOT. Everything else, be it tech in SFRP or all the fantasy equivalents in Fantasy RP, is just part of the spectacle; important, but still just part of the spectacle.
What we really like about our favourit SF/Fantasy books or movies has always been the plot, and the uncertainty of not knowing exactly or not knowing at all what is going to happen next. YES, all the technology of Star Wars was really exciting, but Matrix used only a tiny percentage of the technological advancement, and still was just excellent- the first part at least. In Lord of the Rings and The Hobbit we actually do not exactly see much magic at work (not at all...), but still Tolkien is one of the best storytellers ever.
Why am I writing this? Maybe because it is one o'clock in the morning and I should go to bed, but mostly because I am looking for great plot ideas...
I just want to avoid typical plots like: go to A and get B, take out C on the way... My gaming experience is limited, but so is my time to spend on it, now.
--------->So, I am probably really just looking for some great plots - besides reading Asimov, Niven, Piper, Drake and others - ... and actually just want to get inspired.
I have the old adventure for Spacemaster ... "The Cygnus Conspiracy". Even though the plots or better the tasks are not as profound it is but a tool of inspiration to create more profound ones. With all the setting and background information of SM2 (Not to beat a dead horse...)
-----------> Thing is sometimes you read a title or the beginning of one of the adventures and you are all for it, but then it kind of gets lame, because you have seen it so many times over on TV. That is probably the right moment you should go back to this instant when all kinds of strings for a great plot opened up in your imagination, and you are just so excited to see which was the right one. Obviously, that does not happen, because usually it is one that you are already familiar with from so many other occasions... okay, okay, bed time now!!