Hi,
A couple of questions.
First, how does one create a magical trap? Is it simply a Rune that is set off when certain conditions are met? The Rune skill doesn't say anything about conditions and Runes used as traps.
Second, can magical traps be disarmed? The Locks and Traps skill says it only works for mechanical traps.
The rules under magical traps (p. 78) are only for finding them. Even if you know about a magic trap, there is no way to bypass it? The Dispel Magic spells says it only works on Active Magic, while a magic trap is Waiting Magic.
Thanks,
Mongo