I still think that a weapon like a dagger should have significant initiative bonus compared to a warhammer, though it would likely be a minor bonus (but every bonus point counts).
Thoughts??
I agree, and it is accounted for in my AP system. My guess is there are few people who have actually encountered and used an AP or second by second initiative system. It essentially solves a lot of the problems with the current limitations on the weapons. My AP system takes into account the fact that different actions will have different speeds at which they can be accomplished, this goes from the difference in attacking with a dagger to a war hammer to someone picking a lock.
To be honest, you guys sound a lot like the group of players when I first mentioned using an AP system. Their opinions changed a lot once they had a chance to experience the system after a few sessions.
IMHO using the current HARP fantasy core combat tables for anything limits a lot no matter what you do. A complaint I always hear is that it is so easy to reach the max on smaller attack types thereby at times limiting the effect the larger weapons have in combat, especially against the larger foes.
The core tables are so basic that there isn't much you can do to tweak them, but they do their job for a "simplified" combat system. If you do try to tweak them even a little it puts unnecessary (though minor) complexity without any real results except maybe to give the impression of improvement, like dagorhir mentioned.
Two of the things I am working on are now in a play test stage, my AP system and my expanded combat charts. I will not submit them to ICE until they work smoothly. Like I said before, it can change your game for the better. Trust me on this, or not.
Then again I know plenty of people who are afraid of change or of trying something new. I get that with trying to get people to play HARP as opposed to d20 or pathfinder.
Bruce