The Animist base list "Nature's movement/senses" has a spell called "Glide I". Does anyone have any experience with this spell? It staarts by saying that the "caster can glide like a bird", but basically it states that the product of the casters horizontal speed and his height MUST equal 100'. Never mind that the product feet/sec times feet gives a unit of square feet/sec, not feet. There are other, more pressing concerns. Like the fact that VERTICAL speed isn't mentioned at all. Can the caster choose this as he likes? It is definitely important to know.
However, most pressing is: What height should be used when calculating this product? should it be A) the height above ground where the caster cast his spell, or B) the height above ground as the caster moves along? Both has terrible problems. Let's say I am on top of a valley. In some cases I might want to glide down to the bottom of the valley, in other cases I might just want to glide right above it to the other side. Assume A) is the correct interpretation of the spell, and I want to glide down into the valley: I cast the spell, and glide away. 10' above my starting point, I have 10'/s horizontal speed. Fine. I now start descending into the valley, which lies way beyond my starting point. Approaching the level where I stood when I cast my spell (H=0'), my speed increases rapidly towards infinity. And passing through that height, to a small, but negative height, my speed suddenly changes from plus infinity to minus infinity. I guess that's gonna hurt. So now, I assume that B) is the correct interpretation, only now, I just want to glide across the valley to the other side. The valley floor is 200' beneeth my starting point. OK, so again, I glide at 10' with a horizontal speed of 10'/sec. Then I approach the valley, where the ground drops rapidly, and thus, my height above ground increases equally rapidly. My horizontal speed rapidly decreases to 0,5'/sec, since 0,5 times 200 = 100. It's almost like flying straight into a wall.
Has anyone ever used this spell, and found a SENSIBLE way to use it? I guess I could just use the "FLY" spell, but it seems like this spell should be less powerful. I guess I could just go for energy conservation, with 0,5 m*v^2 + m*g*h = constant, which would probably work well, but cause a lot of math...