Author Topic: Movement while in combat  (Read 1845 times)

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Offline Widukind

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Movement while in combat
« on: May 20, 2011, 04:37:06 AM »
Char A is in a conflict with Char B (front), C(side) and D(is running to A´s back for a better position)

A (got some Hits every round from B and C) has a good combat perception an want to prevent D to doing a strike from back. A has to move a few feets to a new position for to prevent an attack from back.

Is this movement away from B and C toward to C a "disengage from melee"? I

Offline Thom @ ICE

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Re: Movement while in combat
« Reply #1 on: May 20, 2011, 06:02:40 AM »
If Char A is simply trying avoid the rear attack, and does not want to disengage from melee then Char A can rotate to put C in front, B on one side and D on the other side.   If B or D try to move around behind A, he then rotates again.  Against 3 opponents he should be able to always maintain 1 front and 2 flank attacks as long as he knows that they are all there.

Disengaging from Melee means that you are trying to break out of melee combat entirely.

Either way, Char A is in big trouble.  3 on 1 in HARP is not going to last long.
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Offline Rasyr-Mjolnir

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Re: Movement while in combat
« Reply #2 on: May 20, 2011, 09:30:30 AM »
Is this movement away from B and C toward to C a "disengage from melee"? I

Disengage from Melee
was and is meant to be a specific, deliberate action taken by a character (which could be performed in any manner of ways). Maneuvering for position should not, in my opinion, ever be construed as attempting to Disengage from Melee unless that is the specific intent of the maneuvering.

Offline NicholasHMCaldwell

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Re: Movement while in combat
« Reply #3 on: May 20, 2011, 09:59:19 AM »
If Char A is simply trying avoid the rear attack, and does not want to disengage from melee then Char A can rotate to put C in front, B on one side and D on the other side.   If B or D try to move around behind A, he then rotates again.  Against 3 opponents he should be able to always maintain 1 front and 2 flank attacks as long as he knows that they are all there.

Disengaging from Melee means that you are trying to break out of melee combat entirely.

Either way, Char A is in big trouble.  3 on 1 in HARP is not going to last long.

Thom is absolutely correct. This sort of maneuvering is not "disengaging from melee", though the situation is likely to involve Char A becoming disengaged from life! Character A needs to consider ways in which the number of opponents can be reduced - this is where you start wondering if there's a handy doorway to stand in so that only one opponent can attack at any given time.

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Offline Widukind

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Re: Movement while in combat
« Reply #4 on: May 20, 2011, 11:54:22 AM »
.

Offline Widukind

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Re: Movement while in combat
« Reply #5 on: May 20, 2011, 11:56:35 AM »
If Char A is simply trying avoid the rear attack, and does not want to disengage from melee then Char A can rotate to put C in front, B on one side and D on the other side.   If B or D try to move around behind A, he then rotates again.  Against 3 opponents he should be able to always maintain 1 front and 2 flank attacks as long as he knows that they are all there.

Disengaging from Melee means that you are trying to break out of melee combat entirely.

Either way, Char A is in big trouble.  3 on 1 in HARP is not going to last long.

Thom is absolutely correct. This sort of maneuvering is not "disengaging from melee", though the situation is likely to involve Char A becoming disengaged from life! Character A needs to consider ways in which the number of opponents can be reduced - this is where you start wondering if there's a handy doorway to stand in so that only one opponent can attack at any given time.

Best wishes,
Nicholas


So Char A has no chance moving a few feet to D, because he hasn`nt perform a "disengage from melee" maneuver and because the taken hits?

Offline GrumpyOldFart

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Re: Movement while in combat
« Reply #6 on: May 20, 2011, 12:36:35 PM »
I think it'd be more accurate to say that it's unnecessary for Char A to "disengage from melee" in order to keep Char D from behind him. Instead he only has to turn to keep one of the three centered and the other two on his flanks.

On the other hand, if Char D stays out of melee range, Char A would have to disengage from B and C in order to close with D, or stay in melee range of B and C and let D come to him.
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Offline Rasyr-Mjolnir

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Re: Movement while in combat
« Reply #7 on: May 20, 2011, 01:11:25 PM »
So Char A has no chance moving a few feet to D, because he hasn`nt perform a "disengage from melee" maneuver and because the taken hits?

Disengaging from Melee means "removing oneself from melee completely". Taking a step or two in order to change and/or confront another foe is NOT "Disengaging from Melee", it is simple movement (and maybe attack).

Now the specifics of this movement may put the character in greater danger from the foe he was facing, but that depends entirely on the situation at hand, and the actual movement performed.

Remember, all combat involves movement, some back and forth. An intelligent combatant can easily direct this movement in the direct he wants to go by giving ground as his foe advances (trying to force foe in a specific direction where you are not leading (by giving ground) is a bit trickier and likely to require a roll of some sort).