If someone had a character that was a soldier and during his active duty time he was trained as a medical doctor. How could this be characterized as a profession?
Monk,
How about if you the GM place the ranks instead of the character? I have done this and it has helped in the abuse area you have talked about.
MDC
BTW, if you have Talent law or any race creation rules you can see how they deal with adol ranks and hobby ranks. As you said you can make your own type of ranks and restrict them how you want or amke them spend them how you want. IMO it is one of the strengths of the RM system to be able to adapt to your ideal game world.
MDC
start pure arms at 3rd, semi at 4th and pure spell users at 5th level
Are you saying the casters should be 3rd level to start and whith thier slow exp gain compaired to pure arms; at 10th the pure arms will be 13th+ and above?
MDC
Monk,
How about if you the GM place the ranks instead of the character? I have done this and it has helped in the abuse area you have talked about.
MDC
Good idea. I think I will do that. [;)]
QuoteAre you saying the casters should be 3rd level to start and whith thier slow exp gain compaired to pure arms; at 10th the pure arms will be 13th+ and above?
MDC
Yes, exactly. The slower initial exp gain is traditional flaw of being a spell user, who after level 8-10 can wipe out large number of enemies and has superior problem solving tools via spells, resulting in advancing faster than nons.
lynn
Cost | Per Level | Per Level | Extended |
Type | Normal | Trained | Cost |
Single (#) | 1 | (lvl*1)+1 or 5 | #*(ranks developed) |
Split (#/$) | 2 | (lvl*2)+2 or 8 | #+$*(ranks developed - 1) |
Multiple (#/* or #/#/#) | 3 (unlimited) | (lvl*3)+3 | #*(ranks developed)*0.8 |