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Systems & Settings => Rolemaster => RMSS/FRP => Topic started by: eskla on May 01, 2018, 08:39:43 PM

Title: Strength of magical weapons
Post by: eskla on May 01, 2018, 08:39:43 PM
Can anyone clarify how to calculate the strength of magical weapons?  The example on page 49 of Treasure Companion (FRP) does not seem to add to 88.
Title: Re: Strength of magical weapons
Post by: jdale on May 01, 2018, 10:12:13 PM
The example is clearly wrong. The stated rule seems to gives very high breakage numbers, but that might be deliberate. I get 105 * 1.5 = 158.

For comparison, the RMU rule similarly adds a modifier for quality and materials, but rather than giving a fixed multiplier for all magic items, adds the item's level (which is equal to the highest level spell used to create it). Using a fixed x1.5 multiplier means a +5 magic sword could have the same strength as a +30 magic sword (assuming they are made from the same material, which they probably aren't), but also means that items with a high strength get more benefit from enchantment than low strength items. E.g. a broadsword with a strength of 80 gets a boost of +40, but a club with a strength of 50 only gets a boost of +25 from the same enchantment.

Downside of adding the item's level, of course, is that you have to figure out the item's level.