Official ICE Forums
Systems & Settings => Rolemaster => RMC/RM2 => Topic started by: hawklord on August 08, 2016, 03:35:02 AM
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What would be the best spell equivalent of dnd classic spells like entangle and Web in RMC?
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Mmmmhhhh... Druids have the Tangleweed spell (RoCo I, Tree Mastery, level 15 spell) that is comparable to the Entangle spell. I don't know of an equivalent of Web in official RM2 publications but Terry Amthor wrote a Steel Web spell that does the job, in his "Powers of Light and Darkness Addendum —Spell Lists—", that he used to make available for free on his own page (now apparently defunct). I don't know where to find it now but you can probably ask in the Shadow World side of the site.
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I just checked the Shadow World forum: Terry uploaded the file here (http://www.ironcrown.com/ICEforums/index.php?action=dlattach;topic=11173.0;attach=3041). The spell is Steel Web, from The Steel Rain, spell level 5, p4.
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Although it's not strictly RMC, RoCo IV has the Arachnemancy list (there is also a version in the RMSS Essence Companion) each of which has Web spells (Major, Minor, etc.) It should be easy enough to use those in RMC.
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I would create my own or have the spell caster research it themselves. Many of the Wall spells have heavy MM penalties for moving through them Airwall is -50 (2nd level), Waterwall is -80 (4th level) to act as a level guide.
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Although it's not strictly RMC, RoCo IV has the Arachnemancy list (there is also a version in the RMSS Essence Companion) each of which has Web spells (Major, Minor, etc.) It should be easy enough to use those in RMC.
I considered them but they're not equivalent of the Web spell since they allow the caster to shoot web at targets rather than create a web trap.
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While it is an RMSS book, the Essence Companion has a list called Arachnemancy. On that list is the Web spell, though at 3 different levels each one affecting more targets as the spell level increases.
As for the Entangle spells, you could base them off the Staying spells from the Essence Hands list (from RMFRP/SS) only have it be able to handle more weight, or just a certain number of targets like the Web spell above, as Staying is mostly a useless spell until you get to the really high level versions. (Actually, it is mostly useless until you get to the highest level versions, Staying True, when you can hold 10 lbs./level and actually affect things other than tiny objects and light furniture - or halflings.)
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Maybe these might work?
Entanglement spells here:
http://www.ironcrown.com/ICEforums/index.php?action=dlattach;topic=16688.0;attach=3369 (http://www.ironcrown.com/ICEforums/index.php?action=dlattach;topic=16688.0;attach=3369)
and some web spells here:
http://www.ironcrown.com/ICEforums/index.php?action=dlattach;topic=15879.0;attach=3626 (http://www.ironcrown.com/ICEforums/index.php?action=dlattach;topic=15879.0;attach=3626)
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I considered them but they're not equivalent of the Web spell since they allow the caster to shoot web at targets rather than create a web trap.
Is there not an Arcane Spell from RoCo2 or 3 or 4 (I'm guessing) that can be used in conjunction to make a web trap spell?
I think it is called Spell Coordination (still guessing).
rmfr
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Just popped into my frond.
Additionally, did not the older versions of RM1 contain a page or two for converting back and forth between ADnD :o and RM.
rmfr
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Just popped into my frond.
Additionally, did not the older versions of RM1 contain a page or two for converting back and forth between ADnD :o and RM.
rmfr
The original C&T had those conversion rules for monsters and there is a version in the vault here.
For the web spell I would define my own spell and base it upon something like Water Wall that gives a -100 or MM and attacks but would be 'sticky' so it stayed with the target. Alternatively you could use Hurling as the model but rather than using the Sling attack table you could use the grapple/grasp/envelop/swallow attack table and use directed spells for the attack roll. One doesn't hurt the victim the other does.
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Thanks for your helpful suggestions