Like a lot of people, I play exclusively at a tabletop and never use a VTT. Except I've made an exception for global pandemics. So, that requires learning things pretty quick. Let's get some discussion going about how people use the system, what functionality they do and don't use, advice for others. Hoping to learn things!
To kick things off, personally I'm using RMU, and have my own software for tracking combat, initiative, etc. So, using a Roll20 character sheet was not a priority but I wanted an easy way for a player to pick a character, make a roll, get prompted for the applicable numbers, and see the total. And I wanted open-ended rolls and all that. Even though I'm not using the RMSS character sheet, it has some useful CSS that can be leveraged for macros, to make different types of rolls look different, handle OE, etc. To add macros, click the button in the upper right, just to the left of the gear icon, then click the Add button.
Here are the macros I'm using:
Attacks: this just specifies the attacker and rolls an attack and critical (to save time). Be sure to check the box "show as token action" when you create the macro, that way when you click the token there will be a button for it in the upper left corner. (This applies to most of these.) You must have a token selected.
&{template:RMSSAttack} {{pcflag=true}} {{name=@{selected|token_name} }} {{subtags=Unmodified attack roll }} {{attackname1=Attack:}} {{attackroll1=[[1d100!>96cf]] }} {{fumbleroll1=Fumble: [[d100]]}} {{crit1=| Crit:}} {{critroll1=[[1d100cf=66cs=100]]}}
OE: this is a generic open-ended roll.
&{template:RMSSStdRoll} {{abilityflag=true}} {{name=@{selected|token_name} }} {{check=Open-ended roll:}} {{checkroll=[[1d100!>96cf<5cs=100 ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}
RR: this prompts the player for their RR bonus.
&{template:RMSSStdRoll} {{saveflag=true}} {{subtags=RR bonus: ?{RR bonus|0}}} {{name=@{selected|token_name} }} {{check=Resistance Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{RR bonus|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{RR bonus|0}]] ]]}} {{highlight66roll=**Natural 66.** }}
Skill roll: this prompts the player for their skill bonus.
&{template:RMSSStdRoll} {{skillflag=true}} {{subtags=Skill bonus and modifiers: ?{Skill Bonus and modifiers|0}}} {{name=@{selected|token_name} }} {{check=Skill check:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{Skill Bonus and modifiers|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{Skill Bonus and modifiers|0}]] ]]}} {{highlight66roll=**Natural 66.** }}
Spellcasting: this prompts the player for their SCR.
&{template:RMSSStdRoll} {{spellflag=true}} {{subtags=SCR bonus: ?{SCR bonus|0}}} {{name=@{selected|token_name} }} {{check=Spellcasting Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{SCR bonus|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{SCR bonus|0}]] ]]}} {{highlight66roll=**Natural 66.** }}
Aside from those token-related macros, I have some generic ones for GM use. These are not token actions, instead in the list of macros check the box for In Bar and they will always be available at the bottom.
GM-OE: generic open-ended roll
&{template:RMSSStdRoll} {{basicflag=true}} {{name=GM }} {{check=Open-ended roll:}} {{checkroll=[[1d100!>96cf<5cs=100 ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}
GM-OE modified: prompts you for a bonus (e.g. skill bonus).
&{template:RMSSStdRoll} {{basicflag=true}} {{subtags=Modifiers: ?{Modifiers|0}}} {{name=GM }} {{check=Modified Roll:}} {{checkroll=[[1d100!>96cf<5cs=100 + ?{Modifiers|0} ]] }} {{oedownroll= -[[1d100!>96[open ended down roll; subtract from previous roll] ]]}} {{highlight66= [[66 +[[?{Modifiers|0}]] ]]}} {{highlight66roll=**Natural 66.** }}
GM-d100: sometimes you don't want OE.
&{template:RMSSStdRoll} {{basicflag=true}} {{name=GM }} {{check=Percentile (non-OE) roll:}} {{checkroll=[[1d100 ]] }} {{highlight66= [[66 ]]}} {{highlight66roll=**Natural 66.** }}