Author Topic: QUESTIONS FOR THE AUTHOR  (Read 36030 times)

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Offline mocking bird

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Re: QUESTIONS FOR THE AUTHOR
« Reply #100 on: March 26, 2007, 12:22:10 PM »
Ah - rpg sources.

And a little snooping - Solomon (allegedly) did imprison 72 spirits/Goetic demons - some of whom appear in the above list.  I always wondered what got translated as 'President of Hell'.  Dee & Watie were at least English but the texts they were working from were a bt older.
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.    Buddha

Offline Raf Blutaxt

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Re: QUESTIONS FOR THE AUTHOR
« Reply #101 on: April 03, 2007, 06:27:04 PM »
I've got a new question:
I'm running the first adventure and up to now everything went very well. My question is what happens to people in the buildings of the monastery when the party has succeeded (not that I believe that is likely  ;) )
They were quite lucky and went straight down without being noticed And now I'm wondering if they'll get a nice surprise when they return...

Edit: I just noticed how well I managed to ask this question without giving things away :)
Before the gods of hell sentence you to die
remember well my friend a warlord never cries.

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #102 on: April 03, 2007, 06:55:55 PM »
(click to show/hide)
The Echoes of Heaven:  Available for HARP and Rolemaster.  www.FinalRedoubt.com

Offline Raf Blutaxt

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Re: QUESTIONS FOR THE AUTHOR
« Reply #103 on: April 03, 2007, 07:14:46 PM »
Thanks!
Oh and I'm glad to see that you have worked out how to use the spoiler button ;)
Before the gods of hell sentence you to die
remember well my friend a warlord never cries.

Offline mocking bird

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Re: QUESTIONS FOR THE AUTHOR
« Reply #104 on: April 04, 2007, 10:40:08 AM »
This is a mechanics question on rune casting and really only applies if you use CoM traditions & sources.

Rune casting seems to be a tradition and essentially has a spell component and has a lower penalty on shortening casting time - -8 vs. -10. 

I was wondering if you put any thought into also making rune metals a kind of regenerative fixed mana source?  As in the amount of the metal also determines how many PP's you could use that day for spell use.  It does have similarities to D&D spell selection.  It also wouldn't effect PPD as that limits how many PP's you can actually manipulate in a day regardless of how much mana you have available.

Giving runemetals a fixed PP total seems counterproductive and if it were a low number rune casters would be quite rare and very expensive.  Rather they could be seen as 'magically radioactive' with a very long half-life.  It would also explain why the protective runes are still active.

Or would being near rune metal mines count as a high magic area for ambient casters?  Rune metals in this context could also count as a minor 'mobile node'.
Believe nothing, no matter where you read it or who has said it, not even if I have said it, unless it agrees with your own reason and your own common sense.    Buddha

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #105 on: April 04, 2007, 07:37:44 PM »
I did think of that, but it violates some core concepts of how I saw Dwarven Magic working, so I didn't go that way.  Your last bit about nodes could work though, since there is an innately magical essence to Rune Metals, you could say they boost anything in the area if there's enough ore there.  Of course getting the big of a concentration would likely be the find of a millenium, but it could be an interesting adventure hook, you'd just have to make sure the chracters didn't get a hold of it.
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Offline Michael Petrea

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Re: QUESTIONS FOR THE AUTHOR
« Reply #106 on: May 21, 2007, 02:21:18 PM »
In the HARP version of EoH CS you refer to Losius (the Warlord) as Half-Orc.  Since orcs are the children of demon and the fallen dwarves, why do you make the distinction that he is Half-orc? and what does that difference mean if anything? 


Offline PiXeL01

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Re: QUESTIONS FOR THE AUTHOR
« Reply #107 on: May 21, 2007, 02:57:17 PM »
Half-orcs come into being when orcs mate with dwarves according to LKoD page 47 (of the RM version) and Appendix 2 in EoS CS they are listed as questiable PC races, which means they do exist. The demonic trait is still there though, but it doesnt run as strong as with pure orcs.

Giving the fact he was an Half Orc made it possible for him to be a part of the imperial army and because of his abilities, rise high in the ranks.
« Last Edit: May 21, 2007, 03:04:00 PM by PiXeL01 »
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I think violence in games only causes violence in real life if the person in question has an insufficient mental capacity to deal with the real world in the first place. But, that's more the fault of poor genetics and poorer parenting than it is the fault of a videogame

Offline Michael Petrea

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Re: QUESTIONS FOR THE AUTHOR
« Reply #108 on: May 21, 2007, 03:05:39 PM »
Thanks.  I think I read that back when I first skimmed through LKoD but forgot it.  I am re-reading EoH CS and that concept threw me for a loop.

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #109 on: May 23, 2007, 10:43:47 PM »
Thanks for respnding for me, PiXel01.  Monday and Tuesday were bad day.  For instance, I finished the Bestiary first draft (but not the adventure) Sunday Morning and I still haven't finished editing it for turning in.
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Offline PiXeL01

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Re: QUESTIONS FOR THE AUTHOR
« Reply #110 on: May 24, 2007, 12:25:52 AM »
welcome ... sorry to treshpass on your thread though
PiXeL01 - RM2/RMC Fanboy

I think violence in games only causes violence in real life if the person in question has an insufficient mental capacity to deal with the real world in the first place. But, that's more the fault of poor genetics and poorer parenting than it is the fault of a videogame

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #111 on: May 24, 2007, 12:35:23 AM »
Never feel bad about that.  Worst case scenario, I still have to answer.  Best case, I can just agree with you, and that saves  a lot of time if it's a "crushing deadlines" week.  :)

And all weeks are crushing deadlines weeks.  :)
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Offline Raf Blutaxt

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Re: QUESTIONS FOR THE AUTHOR
« Reply #112 on: June 25, 2007, 05:34:33 AM »
Ok, we finished the first adventure yesterday and everyone survived after Weraci discovered some healing abilities he didn't know about before :D

(click to show/hide)


Anyway I just wanted to tell you that we had a lot of fun and enjoyed the adventure.
« Last Edit: June 25, 2007, 06:42:21 AM by Defendi »
Before the gods of hell sentence you to die
remember well my friend a warlord never cries.

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #113 on: June 25, 2007, 06:01:32 AM »
(click to show/hide)
« Last Edit: June 25, 2007, 06:42:46 AM by Defendi »
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Offline Raf Blutaxt

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Re: QUESTIONS FOR THE AUTHOR
« Reply #114 on: June 25, 2007, 06:19:03 AM »
Out of Story Reason:  People like loot.
Yeah our dwarven cleric was quite happy about it :D

It's a great adventure. I really like parts of the ulcer because they differ  from the normal dungeon with traps and monsters.

(click to show/hide)
« Last Edit: June 25, 2007, 06:43:04 AM by Defendi »
Before the gods of hell sentence you to die
remember well my friend a warlord never cries.

Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #115 on: June 25, 2007, 06:43:31 AM »
That sounds like my own playtests.  :)
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Offline Raf Blutaxt

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Re: QUESTIONS FOR THE AUTHOR
« Reply #116 on: June 25, 2007, 06:54:45 AM »
Well, I guess most players are like that. ;)
Before the gods of hell sentence you to die
remember well my friend a warlord never cries.

Offline Marc R

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Re: QUESTIONS FOR THE AUTHOR
« Reply #117 on: June 25, 2007, 06:55:55 AM »
Or, "There's at least one in every party"  ;D
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Offline Defendi

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Re: QUESTIONS FOR THE AUTHOR
« Reply #118 on: June 25, 2007, 07:04:44 AM »
We've got one lady in my HARP group who's famous for this fight with a troll in Lord of the Rings.  The troll had this big sack of potatoes that it dropped before fighting us.  In the middle of this big battle, she stopped helping us with the troll and started dedicating all her time to getting the sack from his side.  We all watched, baffled, until she got the thing free and found out what it contained.  Finally, when the fight was over, we asked her, "What were you thinking?"
"I thought it had treasure in it."
"But . . . why not just wait until we'd beaten him?"
"I didn't want him to destroy it during the fight."
Beat.
"Why would he destroy his own treasure?!"
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Offline Michael Petrea

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Re: QUESTIONS FOR THE AUTHOR
« Reply #119 on: July 16, 2007, 01:43:18 PM »
Carrying over a thought from the ENnies award post. . .

Have you considered running EoH at any conventions?  I ask because of my experience running that new game at Origins a few weeks ago.   There were quite a number of people who showed up to play just because they saw something new or because there were no slots open for what they wanted to play so they thought they would try this out.  After they played an adventure, at least half of those people said they were going to pick up the book.  And I know the book sold well at Origins so I was thinking something like that might work for you.  I think EoH is one of those games/settings that many would like it if they took the time to read it.
« Last Edit: July 16, 2007, 01:52:24 PM by BillyJoeJive »