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Gamer's Corner => Fan Created Worlds => Topic started by: Wōdwulf Seaxaning on April 23, 2017, 04:29:54 AM

Title: Eberron conversion for both HARP & RM2???
Post by: Wōdwulf Seaxaning on April 23, 2017, 04:29:54 AM
Has anyone done a Eberron for both HARP & RM2/Classic? I thought Elton Robb had one (or was it for FR?) for RMSS or RMFRPG up here a while back but it seems the powers that be cleared the sub-forum of clutter.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 21, 2021, 10:35:20 PM
Has anyone done a Eberron for both HARP & RM2/Classic? I thought Elton Robb had one (or was it for FR?) for RMSS or RMFRPG up here a while back but it seems the powers that be cleared the sub-forum of clutter.

Hi there.  I am Elton Robb.  I worked on an Eberron conversion to RMSS/RMFRP. But now I have to start again with that.  Bear in mind, though, it will be a work in progress on my spare time.  ;D
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 22, 2021, 08:45:24 AM
Interesting! I did not know about your conversion. How can I access it?

And how did you handle Warforged healing?
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 22, 2021, 09:35:31 AM
Interesting! I did not know about your conversion. How can I access it?

And how did you handle Warforged healing?

Whoa, I'll get to the new races.  Here's my wiki I started this morning: Rolemaster Eberron (https://rolemaster-eberron.fandom.com/wiki/Rolemaster_Eberron_Wiki).  I only had six pages so far, and the Eberron Wiki is very helpful.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 22, 2021, 10:30:48 AM
This is a very cool project. I can write a little post about it on our RolemasterBlog if you want a little more publicity; it might entice more contributions.

I have thought about how to convert Warforged to Rolemaster, because I think the race is very cool (and loved playing one in Dungeons&DragonsOnline). The stats are easy enough to convert, but the healing is hard to figure out. In 3.5, iirc, they only got half the effect of healing spells, since they were essentially living constructs. But they could also be healed fully by repair spells. I've been trying to figure out a way to implement this in RMU. I actually looked through the Rolemaster Spell Law (RMU) but didn't really see anything that worked quite like a repair spell; the Lay Healer's Repair on his Prosthetics list was about the closest I could find, but that's level 16. There is also Mend Mechanism, Adept Base, in Treasure Law, though it would have to be adapted somewhat.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 22, 2021, 11:00:26 AM
This is a very cool project. I can write a little post about it on our RolemasterBlog if you want a little more publicity; it might entice more contributions.

I have thought about how to convert Warforged to Rolemaster, because I think the race is very cool (and loved playing one in Dungeons&DragonsOnline). The stats are easy enough to convert, but the healing is hard to figure out. In 3.5, iirc, they only got half the effect of healing spells, since they were essentially living constructs. But they could also be healed fully by repair spells. I've been trying to figure out a way to implement this in RMU. I actually looked through the Rolemaster Spell Law (RMU) but didn't really see anything that worked quite like a repair spell; the Lay Healer's Repair on his Prosthetics list was about the closest I could find, but that's level 16. There is also Mend Mechanism, Adept Base, in Treasure Law, though it would have to be adapted somewhat.

Yeah, go ahead show it up on the RolemasterBlog.

Warforged Healing -- I'll tackle that when it comes up. Warforged can be repaired by Artificer infusions (some of which have to be converted directly).  And also the repair construct spells -- I think.  I know Artificers get those as part of their infusions.  But the class in 3.x is so unbalanced that some GMs have to disallow it.  I figured that the various Alchemist professions will have to be considered for Artificers.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 22, 2021, 01:00:31 PM
Yes, though the Dabbler (in RMU at least) has a list specifically called 'Mechanisms' that could be adapted for Warforged. Spells such as Tune and Phantom Tools look right up the Warforged's alley. Tune might also be adjusted to actually heal.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 22, 2021, 04:39:28 PM
Yes, though the Dabbler (in RMU at least) has a list specifically called 'Mechanisms' that could be adapted for Warforged. Spells such as Tune and Phantom Tools look right up the Warforged's alley. Tune might also be adjusted to actually heal.

RMFRP has Mechanisms for the Dabbler as well.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 24, 2021, 01:42:06 PM
What about a closed Essence list for repairing Warforged?
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 24, 2021, 02:16:53 PM
What about a closed Essence list for repairing Warforged?

Yes, that would be ideal, but I don't see anything that would work in the core rules. There would have to be a specific new spell -- though again, Eberron introduced one for DnD too (the Repair spells).
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 25, 2021, 11:31:16 AM
What about a closed Essence list for repairing Warforged?

Yes, that would be ideal, but I don't see anything that would work in the core rules. There would have to be a specific new spell -- though again, Eberron introduced one for DnD too (the Repair spells).

A direct conversion is not impossible. Neither is a spiritual conversion.  I had to alter the spell point progression of the Halfling, so they could be good lay healers. 
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 28, 2021, 05:23:58 PM
Oh, I got RMC (Character Law, Spell Law, and Arms Law) today.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 28, 2021, 05:40:03 PM
I think you can see the Nightblade in there, if you're interested (we were discussing the Nightblade in another thread IIRC).
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 28, 2021, 06:26:15 PM
I think you can see the Nightblade in there, if you're interested (we were discussing the Nightblade in another thread IIRC).
Maybe.  I read through the Character Law chapters on professions, and the nightblade is not there.  I have to get the RoCoI to get the nightblade and the paladin.  Which I have gotten today.  Fortunately, my original RoCoI is still in good shape.  The only books I need to get in hard copy is Arms Law and Creatures and Treasures.  I still like RMSS/RMFRP (RoCoII - which my cousin still has -- with all the skills in it presented a problem.)

Still, I wish it were possible to buy RoCoII in pdf form, but they said they have some problems contacting the original authors.  Would be great to have the Warrior Mage back in RMC.

Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 29, 2021, 08:41:11 AM
The Warrior Mage is always a fan favorite!
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 29, 2021, 09:17:55 AM
The Warrior Mage is always a fan favorite!
Yep.

Changeling stats (https://rolemaster-eberron.fandom.com/wiki/Changeling#Rolemaster_Classic_Stats) for Rolemaster Classic is done.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: Hurin on April 29, 2021, 01:23:01 PM

Changeling stats (https://rolemaster-eberron.fandom.com/wiki/Changeling#Rolemaster_Classic_Stats) for Rolemaster Classic is done.

Very cool!

Might be a typo in the Rolemaster (not Classic) stats for Changeling -- their RR mod for Essence is listed as +2, but I think it should be +5?

Either way, I'm glad to see the conversion is moving forward. The website is very slick.

Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 29, 2021, 02:00:47 PM

Changeling stats (https://rolemaster-eberron.fandom.com/wiki/Changeling#Rolemaster_Classic_Stats) for Rolemaster Classic is done.

Very cool!

Might be a typo in the Rolemaster (not Classic) stats for Changeling -- their RR mod for Essence is listed as +2, but I think it should be +5?

Either way, I'm glad to see the conversion is moving forward. The website is very slick.

Classic stats are easier to do than RMSS/RMFRP stats.  This is mostly because RMFRP is very detailed.  Something in common with other RPGs of the period.  I know, because I got the Sengoku RPG.  That uses a very detailed system.  This is unofficial though.  But I bet Wizards of the Coast doesn't care, as long as more people buy their products because of a conversion (it's free advertising).

The Shifter race is the last race I'll do next to orcs, goblins, hobgoblins, and bugbears.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on April 30, 2021, 04:24:33 PM
Suggested professions (https://rolemaster-eberron.fandom.com/wiki/Professions_of_Eberron) are complete.  But remember, you can disallow or allow any profession depending on your game.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on May 07, 2021, 08:48:04 PM
I found a copy of RoCoII available for sale on Ebay, and I bought it.  So I can adjust the professions allowed for RMC later on.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on May 10, 2021, 08:39:11 PM
I've added some weapon arts, and some unarmed martial arts are currently in development.  Check here (https://rolemaster-eberron.fandom.com/wiki/Category:Martial_Arts) for more information.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on May 21, 2021, 05:56:13 PM
Got my copy of the Rolemaster Companion II.  And I included the professions from Rolemaster Companion II.  Still working on turning the wonderful Tactical Feats into Martial Arts.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on June 26, 2022, 06:07:07 PM
I'm doing up the Priests for the various religions of Eberron (https://rolemaster-eberron.fandom.com/wiki/Faiths_of_Eberron). I got as far as the Path of Light today.  The conversions I'm doing first is for RMFRP/RMSS.  Rolemaster Classic players can extrapolate the specialty clerics from the work I've done. :)
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on June 27, 2022, 11:17:00 AM
I'm doing up the Priests for the various religions of Eberron (https://rolemaster-eberron.fandom.com/wiki/Faiths_of_Eberron). I got as far as the Path of Light today.  The conversions I'm doing first is for RMFRP/RMSS.  Rolemaster Classic players can extrapolate the specialty clerics from the work I've done. :)
Priests document complete. :)
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 09, 2022, 01:16:13 PM
Here's the minor shapechange ability for Changelings:

Minor Change Shape (Su): Changelings have the super natural ability to alter their appearance as though using a disguise self spell that affects their bodies but not their possessions. This ability is not an illusory effect, but a minor physical alteration of a changeling’s facial features, skin color and texture, and size, within the limits described for the spell. A changeling can use this ability at will, and the alteration lasts until she changes shape again. A changeling reverts to her natural form when killed. A true seeing spell reveals her natural form. When using this ability to create a disguise, a changeling receives a +10 circumstance bonus on Disguise checks. Using this ability is a full-round action.

I'd like to convert this to Rolemaster's terms.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: jdale on July 09, 2022, 06:08:54 PM
The D&D disguise self spell is limited to +/-1 foot height difference, and remaining humanoid. That makes it reasonably close to the Change To Kind spell (e.g. on the Shifting mentalism list) or maybe Facade (Disguise Mastery). Disguise Self also affects your gear; Change To Kind is ambiguous (RMU makes it explicit that it does not). I'm not sure why True Seeing would see through it if it's an actual change and not an illusion, but I don't think we have that spell anyway. It's not going to fool a Detect or Type spell though. Also note none of these spells are going to grant AT, stat bonuses, etc, they are purely cosmetic.

I'm not sure how you balance races in RM2. Maybe there is not a system. In RMU you would assign a DP cost (probably 20 DP in this case). In RMSS/RMFRP, you'd assign a talent point cost and then use the rules in GM Law. RMFRP Character Law has a very limited Shapechanger talent (takes 1d10 minutes, only one form) for 25 points, so maybe 40-50?

I think there's something to be said for making it a racial spell list instead, so the characters start with a limited ability but can spend DP to get better at it. Thinking about the things we do as humans, there are very few that we are equal at and have no ability to improve. But that doesn't model the original as well.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 10, 2022, 10:07:08 AM
The D&D disguise self spell is limited to +/-1 foot height difference, and remaining humanoid. That makes it reasonably close to the Change To Kind spell (e.g. on the Shifting mentalism list) or maybe Facade (Disguise Mastery). Disguise Self also affects your gear; Change To Kind is ambiguous (RMU makes it explicit that it does not). I'm not sure why True Seeing would see through it if it's an actual change and not an illusion, but I don't think we have that spell anyway. It's not going to fool a Detect or Type spell though. Also note none of these spells are going to grant AT, stat bonuses, etc, they are purely cosmetic.

I'm not sure how you balance races in RM2. Maybe there is not a system. In RMU you would assign a DP cost (probably 20 DP in this case). In RMSS/RMFRP, you'd assign a talent point cost and then use the rules in GM Law. RMFRP Character Law has a very limited Shapechanger talent (takes 1d10 minutes, only one form) for 25 points, so maybe 40-50?

I think there's something to be said for making it a racial spell list instead, so the characters start with a limited ability but can spend DP to get better at it. Thinking about the things we do as humans, there are very few that we are equal at and have no ability to improve. But that doesn't model the original as well.


Well, it's a minor shape change ability.  The closest was Change To Kind on the Shifting list and the Living Change list.  But that didn't allow a perfect shape change.  A changeling can perfectly mimic someone else.  So, I'll do a one to one conversion.  Someone suggested giving them access to the doppelganger list in RoCoVII.  But that is currently out of my price range.

What page is that talent on in Character Law?  I have GM Law, but I haven't bought the .pdf yet.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 10, 2022, 11:14:10 AM
I just got the Construct Companion for RMSS/FRP.  Interesting that it has an artificer lifestyle package.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: jdale on July 10, 2022, 05:08:59 PM
Page 72.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 10, 2022, 05:11:47 PM
Started adding a page for Training Packages (https://rolemaster-eberron.fandom.com/wiki/Training_Packages_of_Eberron#New_Training_Packages) today.  Check them out, some link to unfinished training packages.  Planning on adding TPs from Essence Companion, Channeling Companion, and the Mentalism Companion.  Even the Arcane Companion TPs will get a mention.

And thanks jdale, for giving me the Character Law page number.

Edit: Got it.

Shapechanger — You have the ability to change the shape of your body. It takes d10 minutes to transform. You may change shape to one specific form (subject to the GM’s approval). [Greater, 25]

This might also work not only for Changelings, but for Shifters too.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 11, 2022, 11:51:37 AM
Soulknife (https://rolemaster-eberron.fandom.com/wiki/Soulknife) training package complete.  Sort of.

Like the TPs in the Construct Companion there are no skill costs. :)
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 11, 2022, 06:42:44 PM
Shifter race (https://rolemaster-eberron.fandom.com/wiki/Shifter) nearly complete.  Things need to do on the shifter race:

Just chugging along.  Eberron is way left field, and the conversion is taking some time.  But it will get done.  :D
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 25, 2022, 03:56:26 PM
Added Dragonmarks (https://rolemaster-eberron.fandom.com/wiki/Dragonmarks) page, and Mark of Making page. Planning on using Alchemist base lists for the mark of making.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on July 25, 2022, 04:56:26 PM
Included the Mark of Sentinel (https://rolemaster-eberron.fandom.com/wiki/Mark_of_Sentinel) page.  Conversion still going as planned.
Title: Re: Eberron conversion for both HARP & RM2???
Post by: EltonJ on August 08, 2022, 10:41:29 AM
Added specialty priests (https://rolemaster-eberron.fandom.com/wiki/Faiths_of_Eberron) for each of the major religions in Eberron.  Still have to add druids though.  One person suggested that each druid sect is represented by a training package.