MONSTERSAscendant CouncilorLevel: 20G; Base Rate: 40; Max Pace/MM Bonus: FSpt/20; Speed (MS/AQ): SL/VF; Size/Crit: M/LA#; Hits: 200H; AT (DB) 1(75); Attacks: 70we/25 SBa/Spells/Special; # Enc. 1-2; Treasure: i; Bonus EP: I; Outlook (IQ): Altruistic (EX)
Picture of an Ascendant Councilor. Use the Combat section as written except: Purification does an "A" electrical critical to neutral and evil creatures.
Spells: Can use spells from the Light's Way and Astrologer Base Lists to 20th level and has 40 pp.
Carcass CrabLevel: 9C; Base Rate: 110; Max Pace/MM Bonus: Run/+10; Speed (MS/AQ): VS/SL; Size: H/LA; Hits: 110A; AT(DB) 12(50); Attacks: +10LPi80/+20 Lbi10/+20 LGra/+10 Tiny Barb (sling)10/Poison/special; # Enc. 1; Treasure: c; Bonus EP: E; Outlook (IQ): Aggressive
Picture of a
carcass crab. Use the combat section as written. Additional rules: The poison is a mild reduction poison.
DaelkyrType VI demon
Level: 20H; Base Rate: 60; Max Pace/MM Bonus: Run/10; Speed (MS/AQ): MD/MF; Size/Crit: M/II; Hits: 200F; AT(DB): 16(20); Attacks: 100We (x2)/20 MBa/Special/Spells; # Enc. 1; Treasure: p; Bonus EP: I; Outlook (IQ): Cruel (EX)
Picture of a
Daelkyr. Combat: use as written. The poison on the tentacle whip is a moderate conversion poison. All Daelkyr know Mind Destruction to 30th level and has 20 PP.
DinosaursClawfoot (Velociraptor)Level: 2B; Base Rate: 110; Max Pace/MM Bonus: Dash/+40; Speed (MS/AQ): VF/FA; Size/Crit: S/-; Hits 45D; AT (DB): 3(40); Attack 90SCla70/80SBi30; # Enc. 2-10; Treasure: --; Bonus XP: C; Outlook (IQ): aggressive (HI)
Transport information: Cost -- 4 gp; Ft/rnd 100, mi/hr 7, Man. +40, Ht. 1.6 ft, Weight: 33 lbs, Cap. 50 lbs., OB +5
Picture of a
Clawfoot on Deviant Art. Really a turkey sized animal, the Clawfoot (Velociraptor) can be used as a mount by Halflings. Although art of the Game World assumes the velociraptor to be unfeathered (and I agree), is a genus of dromaeosaurid theropod dinosaur that existed approximately 75 to 71 mya (million years ago) during the later part of the Cretaceous Period. Smaller than other dromaeosaurids like Deinonychus and Achillobator, the turkey-sized Velociraptor nevertheless shared many of the same anatomical features. It was a bipedal, feathered carnivore with a long, stiffened tail and an enlarged sickle-shaped claw on each hindfoot, which is thought to have been used to kill its prey. Velociraptor can be distinguished from other dromaeosaurids by its long and low skull, with an upturned snout. (from Wikipedia)
Fastieth (Gallimimus)The Adapter feels that Laeellynasaura is too small for Halflings to ride.
Level: 4C; Base Rate: 120; Max Pace/MM Bonus: Dash/+20; Speed (MS/AQ): FA/FA; Size: M/--; Hits 40F; AT (DB): 1(30); Attacks: 60LCl70/50MBa30; # Enc. 2-100; Treasure ---; Bonus XP ---; Outlook: Normal
Transport information: Cost – 7 gp.; Ft/rnd 120; mi/hr 8, Man +20, Ht. 6 ft.; Weight: 970 lb; Cap. 300 lbs, OB +5
A picture of a flock of
Gallimimi from Jurrassic Park. The Fastieth is a genus of ornithomimosaurid dinosaur from the late Cretaceous period (Maastrichtian stage) Nemegt Formation of Mongolia. With a maximum length of around 4 metres (13 ft)[1] and weighing as much as 440 kilograms (970 lb), it was one of the largest ornithomimosaurs. Gallimimus is known from multiple individuals, ranging from juvenile (about 0.5 metres tall at the hip) to adult (about 2 metres tall at the hip).
Gallimimus was rather ostrich-like, with a small head, large eyes, a long neck, short arms, long legs, and a long tail. A diagnostic character of Gallimimus is a distinctly short 'hand' relative to the humerus length, when compared to other ornithomimids. The tail was used as a counter-balance. The eyes were located on the sides of its head, meaning that it did not possess binocular vision. Like most modern birds, it had hollow bones. Gallimimus had a number of adaptations which suggest good running ability, such as long limbs, a long tibia and metatarsus and short toes, but it is unknown how fast it could run. (from Wikipedia)
Carver (Deinonychus)Level: 5C; Base Rate: 90; Max Pace/MM Bonus: FSprnt/+20; Speed (MS/AQ): FA/FA; Size/Crit: M/--; Hits 55D; AT (DB): 3(30); Attack 90MCla70/80MBi30; # Enc. 2-10; Treasure: --; Bonus XP: C; Outlook (IQ): aggressive (HI)
Transport information: Cost -- 7 gp; Ft/rnd 100, mi/hr 6.7, Man. +20, Ht. 3 ft., Weight: 161 lbs, Cap. 200 lbs., OB +5
A picture of a
Deinonychus by Vladimir "T-PEKC" Nikolov for
Jurassic Park Legacy. Deinonychus was a genus of carnivorous dromaeosaurid dinosaur. Paleontologist John Ostrom's study of Deinonychus in the late 1960s revolutionized the way scientists thought about dinosaurs, leading to the "Dinosaur renaissance" and igniting the debate on whether or not dinosaurs were warm-blooded. Before this, the popular conception of dinosaurs had been one of plodding, reptilian giants. Ostrom noted the small body, sleek, horizontal, posture, ratite-like spine, and - especially - the enlarged raptorial claws on the feet, which suggested an active, agile predator. (from Wikipedia)
Glidewing (Pteranodon)Use Large Pterosaur stats in
Creatures and Monsters for the Glidewing.
DolgauntLevel 3C; Base Rate: 50; Max Pace/MM Bonus: Spt/+0; Speed (MS/AQ): SL/MD; Size/Crit: M/---; Hits: 60E; AT(DB): 1(25); Attacks: 50 Melee/30 Missile/30 MgGra/Special; # Enc. 1-12; Treasure: *; Bonus XP C; Outlook (IQ): Hostile (MD)
Special: use as written.
DolgrimLevel 2B; Base Rate: 45; Max Pace: FSpt/+0; Speed (MS/AQ): SL/MD; Size/Crit: M/--; Hits: 40D; AT (DB): 1(30); Attacks: 40 melee/20 missile; # Enc. 1-12; Treasure *; Bonus XP: C; Outlook (IQ): Hostile (LO)
Special: Use as written in the ECS.
Dusk HagLevel 6C; Base Rate: 40; Max Pace: FSpt/+0; Speed (MS/AQ): SL/MD; Size/Crit: M/I; Hits: 40C; AT(DB): 3(20); Attacks 20SCla/spells; # Enc. 1-3; Treasure: c; Bonus XP: D; Outlook (IQ): Neutral (HI)
A Dusk Hag uses all Astrologer Base Lists to the tenth level and has 2x PP. So, use all other information about the Dusk Hag in the ECS as written.
Homunculi from the ECS can be best converted using the Construct Companion.
Creating Horrid Animals.
Increase levels by 2, Hits by 20, and OB by +10.
INSPIREDAll Inspired use the High Men information on page 61 of
Races and Cultures. Except a possessed Inspired knows the Evil Mentalist spell-lists its Quori spirit knows, and an Empty Vessel knows Mentalist spell lists to his or her level.
KARRNATHI SKELETONLevel: 3H; Base Rate: 80, Max Pace/MM Bonus: Spt/+10; Speed (MS/AQ): MD/MF; Size/Crit: M/I# Hits: 55E; AT 16(10)*; Attacks 40we/50Mba; # Enc. 2-20; Treasure: c; Bonus EP B; Outlook (IQ): Cruel (AV)
Here is a picture of a Karrnathi
skeleton.
Karrnathi ZombieLevel: 3B; Base Rate: 60; Max Pace/MM bonus: Spt/+10; Speed (MS/AQ): MD/MF; Size/Crit: M/I#; Hits 60F; AT(DB): 17(10); Attacks: 30 we/30MBa/Special; # Enc. 2-20; Treasure: c; Bonus EP C; Outlook (IQ) Cruel (AV)
Here is a picture of a Karrnathi
zombie.