So.
How do you reward players? Cash? New gear?
I mean, in Fantasy you've got magic items, potions, rings, staves, rods, wands ... stuff like that.
Is the idea here... new miniaturised tools? Combined tools?
I mean, it should of course be genre specific... but... yeah. What are the most tangible rewards in your game, besides money.
I've been struggling with my players' exploration of an old science vessel, giving them some new tools, and goggles and stuff... but... yeah. It's not easy.
Also, side-note: Ideas for special material to craft new armour (and weapons) with? (Think Martial Law)