In the near future my party will have to deal with a bunch of evil demon worshipping clerics/sorcerers. A certain number of their foes will have access to the infamous Absolution spell and, since they have no love for the party, they surely make use of it, if they can.
I don't care if one or more of them get zapped during the adventure, failing his/her RR and being knocked out by the spell (they know who they're going to fight and they have full time to prepare themselves).
The probelm is that they have no access to Lifegiving or similar effects (and they have no connection with any sort of church or religious organization who could do it for them), so after the adventure the only way to have "absoluted" comrades back in the party would be waiting X weeks until their souls come back.
This sounds a bit boring to me, and I'm thinking to introduce alternative ways that they could use to revive their friends. Something like a couple of mini-quests to keep them busy instead of having them sitting in a inn for a month or two, waiting for their friends to wake up.
For example they could use a very rare soul-restoring herb, which grows in a dangerous area. Finding the herb would be the quest, but this would involve only the "active" characters, while the "absoluted" ones will have to do nothing for the whole time.
Another solution could be some sort of "astral-travel", where the PCs use a ritual to go to the realm of the deads to rescue their friends... this would involve both living and temporary dead characters, so probably it's better...
Any other idea?
Thanks!