I do not disagree with not rolling, and for the sake of time have skipped a few rolls in my life, but never rolling removes a great tool for drama.
I had an adventure were the children of a village were possessed. The finale had the players scattered across the village being attacked by the kids, and the players were desperate not to hurt them. Full parrys were the order of the day, but that roll to hit, even at 0 OB, was nerve wracking, and a few of the innocents WERE injured. One with a bleeder that would kill the kid in a minute. Seeing Pat grapple the kid while it tried to claw and bite his throat out to apply a harfy was great fun.
So, we shall all do as we will as GM. But no rolls...well, that is not how it is supossed to work.
lynn